===================================================================== == C:\Games\steamapps\common\DayZ\DayZ_x64.exe == C:\Games\steamapps\common\DayZ\DayZ_x64.exe -mission=.\Missions\dayzOffline.ChernarusPlus -maxMem=3000 ===================================================================== Exe timestamp: 2018/04/30 18:39:37 Current time: 2018/04/30 20:47:01 Version 0.63.146566 20:47:01 [CE][Hive] :: Loading core data ... 20:47:01 [CE][CoreData] :: 7 root classes, 0 defaults... 20:47:01 [CE][Hive] :: Loading map data ... 20:47:01 [CE][LoadPrototype] :: loaded 223 prototypes 20:47:01 491 containers, 6992 points 20:47:01 0 dispatches, 0 proxies 20:47:01 !!! 7 groups have no points... 20:47:01 !!! 1 groups have wrong points... 20:47:01 [CE][LoadPrototype] :: last group name: PathRCurve... 20:47:01 [CE][Links] found 1854 total links between groups, of 11465 20:47:01 [CE][LoadMap] :: loaded 11465 groups, largest group range: 34.2 20:47:01 [CE][LoadClusters] :: Loading files... 20:47:01 [CE][LoadClusters] :: file: "mapGroupCluster.xml", 2 types, 15725 instances 20:47:01 !!! [CE][Init] No Memory Level found for \DZ\data\lightpoint.p3d 20:47:02 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\construction\Construction_House2.p3d 20:47:02 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_conc1_amp.p3d 20:47:02 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_wood1_amp.p3d 20:47:02 !!! [CE][Init] No Memory Level found for \dz\structures\military\tisy\tisy_radarb_antenna.p3d 20:47:03 !!! [CE][Init] No Memory Level found for \dz\structures\military\airfield\airfield_radar_tall.p3d 20:47:04 !!! [CE][Init] No Memory Level found for \dz\structures\specific\deadbodies\Dead_Massgrave.p3d 20:47:04 !!! [CE][Init] No Memory Level found for \dz\structures\specific\lunapark\Lunapark_Autodrome.p3d 20:47:04 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_m.p3d 20:47:04 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_f.p3d 20:47:04 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\working_gloves_m.p3d 20:47:04 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_m.p3d 20:47:04 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_f.p3d 20:47:04 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_m.p3d 20:47:04 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_f.p3d 20:47:04 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_m.p3d 20:47:04 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_f.p3d 20:47:04 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_m.p3d 20:47:04 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_f.p3d 20:47:05 !!! [CE][Init] No Memory Level found for \dz\gear\tools\DoorCheck120x220-1cm.p3d 20:47:05 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 20:47:05 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 20:47:05 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 20:47:05 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 20:47:05 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 20:47:05 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 20:47:05 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 20:47:05 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found. 20:47:05 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found. 20:47:05 [CE] :: WARNING :: Preset (cargo) with name 'food' was not found. 20:47:05 [CE] :: WARNING :: Preset (cargo) with name 'tools' was not found. 20:47:05 [CE][TypeSetup] :: 283 classes setuped... 20:47:05 [CE][RegisterBind] :: 0 classes binded... 20:47:05 [CE][RegisterConfig] :: 2511 config classes registered, 1 sub-counters... 20:47:05 [CE][offlineDB] :: Loaded 18 dynamic events 93 total types 0 total positions. 20:47:05 [CE][Hive] :: Empty storage folder, reinitializing ... 20:47:05 [CE][Hive] :: Initializing ... 20:47:05 [CE][Hive] :: Initializing spawners ... 20:47:05 [CE][AnimalRespawner] (PRIRoeDeer) :: !!! Missing AI Template "HerdRoeDeer" for DE: "AnimalRoeDeer" 20:47:06 !!! [CE][Point] Removing 13922.886719, 13503.096680 from Land_Train_Wagon_Box 20:47:07 [CE][LootRespawner] (PRIDummy) :: Item [0] causing search overtime: "SalineBag" 20:47:07 [CE][LootRespawner] (PRIDummy) :: Item [1] causing search overtime: "TetracyclineAntibiotics" 20:47:07 [CE][LootRespawner] (PRIDummy) :: Item [2] causing search overtime: "TetracyclineAntibiotics" 20:47:07 [CE][LootRespawner] (PRIDummy) :: Item [3] causing search overtime: "TetracyclineAntibiotics" 20:47:07 [CE][LootRespawner] (PRIDummy) :: Item [0] is hard to place, performance drops: "M65Jacket_Black" 20:47:07 [CE][LootRespawner] (PRIDummy) :: Item [1] is hard to place, performance drops: "M65Jacket_Black" 20:47:07 [CE][LootRespawner] (PRIDummy) :: Item [2] is hard to place, performance drops: "M65Jacket_Black" 20:47:07 [CE][LootRespawner] (PRIDummy) :: Item [3] is hard to place, performance drops: "M65Jacket_Black" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [4] causing search overtime: "BloodBagEmpty" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [5] causing search overtime: "BloodBagEmpty" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [6] causing search overtime: "PrisonUniformPants" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [4] is hard to place, performance drops: "ParamedicJacket_Crimson" 20:47:08 !!! [CE][Point] Removing 13924.355469, 13502.342773 from Land_Train_Wagon_Box 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [5] is hard to place, performance drops: "GorkaPants_Summer" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [6] is hard to place, performance drops: "GorkaPants_Summer" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [7] is hard to place, performance drops: "UKAssVest_Black" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [8] is hard to place, performance drops: "UKAssVest_Black" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [9] is hard to place, performance drops: "UKAssVest_Black" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [10] is hard to place, performance drops: "UKAssVest_Black" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [11] is hard to place, performance drops: "UKAssVest_Black" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [12] is hard to place, performance drops: "ParamedicJacket_Green" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [13] is hard to place, performance drops: "ParamedicJacket_Green" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [14] is hard to place, performance drops: "ParamedicJacket_Green" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [15] is hard to place, performance drops: "ParamedicJacket_Green" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [16] is hard to place, performance drops: "ParamedicJacket_Green" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [17] is hard to place, performance drops: "ParamedicJacket_Green" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [18] is hard to place, performance drops: "FirefightersHelmet_White" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [19] is hard to place, performance drops: "FirefightersHelmet_White" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [7] causing search overtime: "PrisonUniformJacket" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [8] causing search overtime: "PrisonUniformJacket" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [9] causing search overtime: "FirefighterJacket_Black" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [10] causing search overtime: "FirefightersPants_Black" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [11] causing search overtime: "FirefighterAxe" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [12] causing search overtime: "FirefighterAxe" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [13] causing search overtime: "FirefighterAxe" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [14] causing search overtime: "FirefighterAxe" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [15] causing search overtime: "FirefighterAxe" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [16] causing search overtime: "FirefighterJacket_Beige" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [17] causing search overtime: "FirefighterJacket_Beige" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [18] causing search overtime: "FirefighterJacket_Beige" 20:47:08 [CE][LootRespawner] (PRIDummy) :: Item [19] causing search overtime: "FirefighterJacket_Beige" 20:47:09 [CE][LootRespawner] (PRIDummy) :: Initially (re)spawned:15823, Nominal:15848, Total in Map: 15858 at 3 (sec) 20:47:09 tests:16082, repeats:126 fails:133, overtime:45 20:47:09 [CE][DynEvent] :: 18 types 20:47:09 [00] AmbientHen 20:47:09 Primary Spawner: "Ambient", active: yes, repeat: 1 20:47:09 [01] AnimalCow 20:47:09 Primary Spawner: "Animal", active: yes, repeat: 1 20:47:09 [02] AnimalDeer 20:47:09 Primary Spawner: "Animal", active: yes, repeat: 1 20:47:09 [03] AnimalRoeDeer 20:47:09 Primary Spawner: "Animal", active: yes, repeat: 1 20:47:09 [04] AnimalWolf 20:47:09 Primary Spawner: "Animal", active: yes, repeat: 1 20:47:09 [05] InfectedArmy 20:47:09 Primary Spawner: "Infected", active: yes, repeat: 1 20:47:09 [06] InfectedCity 20:47:09 Primary Spawner: "Infected", active: yes, repeat: 1 20:47:09 [07] InfectedFirefighter 20:47:09 Primary Spawner: "Infected", active: yes, repeat: 1 20:47:09 [08] InfectedMedic 20:47:09 Primary Spawner: "Infected", active: yes, repeat: 1 20:47:09 [09] InfectedPolice 20:47:09 Primary Spawner: "Infected", active: yes, repeat: 1 20:47:09 [10] InfectedPrisoner 20:47:09 Primary Spawner: "Infected", active: yes, repeat: 1 20:47:09 [11] InfectedSolitude 20:47:09 Primary Spawner: "Infected", active: yes, repeat: 1 20:47:09 [12] InfectedVillage 20:47:09 Primary Spawner: "Infected", active: yes, repeat: 1 20:47:09 [13] Loot 20:47:09 Primary Spawner: "Loot", active: yes, repeat: 2 20:47:09 [14] StaticHeliCrash 20:47:09 Primary Spawner: "Vehicle", active: yes, repeat: 1 20:47:09 [15] StaticPoliceCar 20:47:09 Primary Spawner: "Vehicle", active: yes, repeat: 1 20:47:09 [16] TrajectoryApple 20:47:09 Primary Spawner: "Trajectory", active: yes, repeat: 1 20:47:09 [17] TrajectoryStones 20:47:09 Primary Spawner: "Trajectory", active: yes, repeat: 1 20:47:09 [CE][Hive] :: Initializing of spawners done. 20:47:09 [CE][Hive] :: Init sequence finished. 20:47:09 Player connect enabled 20:48:26 [CE][Hive] :: Loading core data ... 20:48:26 [CE][CoreData] :: 7 root classes, 0 defaults... 20:48:26 [CE][Hive] :: Loading map data ... 20:48:26 [CE][LoadPrototype] :: loaded 223 prototypes 20:48:26 491 containers, 6992 points 20:48:26 0 dispatches, 0 proxies 20:48:26 !!! 7 groups have no points... 20:48:26 !!! 1 groups have wrong points... 20:48:26 [CE][LoadPrototype] :: last group name: PathRCurve... 20:48:26 [CE][Links] found 1854 total links between groups, of 11465 20:48:26 [CE][LoadMap] :: loaded 11465 groups, largest group range: 34.2 20:48:26 [CE][LoadClusters] :: Loading files... 20:48:26 [CE][LoadClusters] :: file: "mapGroupCluster.xml", 2 types, 15725 instances 20:48:26 !!! [CE][Init] No Memory Level found for \DZ\data\lightpoint.p3d 20:48:26 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\construction\Construction_House2.p3d 20:48:27 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_conc1_amp.p3d 20:48:27 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_wood1_amp.p3d 20:48:27 !!! [CE][Init] No Memory Level found for \dz\structures\military\tisy\tisy_radarb_antenna.p3d 20:48:27 !!! [CE][Init] No Memory Level found for \dz\structures\military\airfield\airfield_radar_tall.p3d 20:48:28 !!! [CE][Init] No Memory Level found for \dz\structures\specific\deadbodies\Dead_Massgrave.p3d 20:48:28 !!! [CE][Init] No Memory Level found for \dz\structures\specific\lunapark\Lunapark_Autodrome.p3d 20:48:29 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_m.p3d 20:48:29 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_f.p3d 20:48:29 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\working_gloves_m.p3d 20:48:29 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_m.p3d 20:48:29 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_f.p3d 20:48:29 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_m.p3d 20:48:29 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_f.p3d 20:48:29 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_m.p3d 20:48:29 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_f.p3d 20:48:29 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_m.p3d 20:48:29 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_f.p3d 20:48:29 !!! [CE][Init] No Memory Level found for \dz\gear\tools\DoorCheck120x220-1cm.p3d 20:48:29 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 20:48:29 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 20:48:29 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 20:48:29 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 20:48:29 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 20:48:29 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 20:48:29 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 20:48:29 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found. 20:48:29 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found. 20:48:29 [CE] :: WARNING :: Preset (cargo) with name 'food' was not found. 20:48:29 [CE] :: WARNING :: Preset (cargo) with name 'tools' was not found. 20:48:29 [CE][TypeSetup] :: 283 classes setuped... 20:48:29 [CE][RegisterBind] :: 0 classes binded... 20:48:29 [CE][RegisterConfig] :: 2511 config classes registered, 1 sub-counters... 20:48:29 [CE][offlineDB] :: Loaded 18 dynamic events 93 total types 0 total positions. 20:48:29 [CE][Hive] :: Empty storage folder, reinitializing ... 20:48:29 [CE][Hive] :: Initializing ... 20:48:29 [CE][Hive] :: Initializing spawners ... 20:48:29 [CE][AnimalRespawner] (PRIRoeDeer) :: !!! Missing AI Template "HerdRoeDeer" for DE: "AnimalRoeDeer" 20:48:30 [CE][LootRespawner] (PRIDummy) :: Item [0] causing search overtime: "SalineBag" 20:48:30 [CE][LootRespawner] (PRIDummy) :: Item [0] is hard to place, performance drops: "ParamedicJacket_Blue" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [1] causing search overtime: "TetracyclineAntibiotics" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [2] causing search overtime: "TetracyclineAntibiotics" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [3] causing search overtime: "TetracyclineAntibiotics" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [4] causing search overtime: "BloodBagEmpty" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [5] causing search overtime: "BloodBagEmpty" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [6] causing search overtime: "PrisonUniformPants" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [1] is hard to place, performance drops: "ParamedicJacket_Crimson" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [2] is hard to place, performance drops: "ParamedicJacket_Crimson" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [3] is hard to place, performance drops: "ParamedicJacket_Crimson" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [4] is hard to place, performance drops: "ParamedicJacket_Crimson" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [5] is hard to place, performance drops: "ParamedicJacket_Crimson" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [6] is hard to place, performance drops: "ParamedicJacket_Crimson" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [7] is hard to place, performance drops: "GorkaPants_Summer" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [8] is hard to place, performance drops: "GorkaPants_Summer" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [9] is hard to place, performance drops: "GorkaPants_Summer" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [10] is hard to place, performance drops: "GorkaPants_Summer" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [11] is hard to place, performance drops: "GorkaPants_Summer" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [12] is hard to place, performance drops: "GorkaPants_Summer" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [13] is hard to place, performance drops: "UKAssVest_Black" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [14] is hard to place, performance drops: "UKAssVest_Black" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [15] is hard to place, performance drops: "UKAssVest_Black" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [16] is hard to place, performance drops: "UKAssVest_Black" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [17] is hard to place, performance drops: "UKAssVest_Black" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [18] is hard to place, performance drops: "UKAssVest_Black" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [19] is hard to place, performance drops: "UKAssVest_Black" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [7] causing search overtime: "PrisonUniformJacket" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [8] causing search overtime: "PrisonUniformJacket" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [9] causing search overtime: "FirefighterJacket_Black" 20:48:31 [CE][LootRespawner] (PRIDummy) :: Item [10] causing search overtime: "FirefightersPants_Black" 20:48:32 [CE][LootRespawner] (PRIDummy) :: Item [11] causing search overtime: "FirefighterAxe" 20:48:32 [CE][LootRespawner] (PRIDummy) :: Item [12] causing search overtime: "FirefighterAxe" 20:48:32 [CE][LootRespawner] (PRIDummy) :: Item [13] causing search overtime: "FirefighterAxe" 20:48:32 [CE][LootRespawner] (PRIDummy) :: Item [14] causing search overtime: "FirefighterAxe" 20:48:32 [CE][LootRespawner] (PRIDummy) :: Item [15] causing search overtime: "FirefighterAxe" 20:48:32 [CE][LootRespawner] (PRIDummy) :: Item [16] causing search overtime: "FirefighterAxe" 20:48:32 [CE][LootRespawner] (PRIDummy) :: Item [17] causing search overtime: "FirefighterAxe" 20:48:32 [CE][LootRespawner] (PRIDummy) :: Item [18] causing search overtime: "FirefighterAxe" 20:48:32 [CE][LootRespawner] (PRIDummy) :: Item [19] causing search overtime: "FirefighterJacket_Beige" 20:48:32 !!! [CE][Point] Removing 13922.886719, 13503.096680 from Land_Train_Wagon_Box 20:48:32 !!! [CE][Point] Removing 13924.355469, 13502.342773 from Land_Train_Wagon_Box 20:48:32 [CE][LootRespawner] (PRIDummy) :: Initially (re)spawned:15817, Nominal:15848, Total in Map: 15852 at 2 (sec) 20:48:32 tests:16058, repeats:114 fails:127, overtime:48 20:48:32 [CE][DynEvent] :: 18 types 20:48:32 [00] AmbientHen 20:48:32 Primary Spawner: "Ambient", active: yes, repeat: 1 20:48:32 [01] AnimalCow 20:48:32 Primary Spawner: "Animal", active: yes, repeat: 1 20:48:32 [02] AnimalDeer 20:48:32 Primary Spawner: "Animal", active: yes, repeat: 1 20:48:32 [03] AnimalRoeDeer 20:48:32 Primary Spawner: "Animal", active: yes, repeat: 1 20:48:32 [04] AnimalWolf 20:48:32 Primary Spawner: "Animal", active: yes, repeat: 1 20:48:32 [05] InfectedArmy 20:48:32 Primary Spawner: "Infected", active: yes, repeat: 1 20:48:32 [06] InfectedCity 20:48:32 Primary Spawner: "Infected", active: yes, repeat: 1 20:48:32 [07] InfectedFirefighter 20:48:32 Primary Spawner: "Infected", active: yes, repeat: 1 20:48:32 [08] InfectedMedic 20:48:32 Primary Spawner: "Infected", active: yes, repeat: 1 20:48:32 [09] InfectedPolice 20:48:32 Primary Spawner: "Infected", active: yes, repeat: 1 20:48:32 [10] InfectedPrisoner 20:48:32 Primary Spawner: "Infected", active: yes, repeat: 1 20:48:32 [11] InfectedSolitude 20:48:32 Primary Spawner: "Infected", active: yes, repeat: 1 20:48:32 [12] InfectedVillage 20:48:32 Primary Spawner: "Infected", active: yes, repeat: 1 20:48:32 [13] Loot 20:48:32 Primary Spawner: "Loot", active: yes, repeat: 2 20:48:32 [14] StaticHeliCrash 20:48:32 Primary Spawner: "Vehicle", active: yes, repeat: 1 20:48:32 [15] StaticPoliceCar 20:48:32 Primary Spawner: "Vehicle", active: yes, repeat: 1 20:48:32 [16] TrajectoryApple 20:48:32 Primary Spawner: "Trajectory", active: yes, repeat: 1 20:48:32 [17] TrajectoryStones 20:48:32 Primary Spawner: "Trajectory", active: yes, repeat: 1 20:48:32 [CE][Hive] :: Initializing of spawners done. 20:48:32 [CE][Hive] :: Init sequence finished. 20:48:32 Player connect enabled 20:51:42 [CE][Hive] :: Loading core data ... 20:51:42 [CE][CoreData] :: 7 root classes, 0 defaults... 20:51:42 [CE][Hive] :: Loading map data ... 20:51:42 [CE][LoadPrototype] :: loaded 223 prototypes 20:51:42 491 containers, 6992 points 20:51:42 0 dispatches, 0 proxies 20:51:42 !!! 7 groups have no points... 20:51:42 !!! 1 groups have wrong points... 20:51:42 [CE][LoadPrototype] :: last group name: PathRCurve... 20:51:43 [CE][Links] found 1854 total links between groups, of 11465 20:51:43 [CE][LoadMap] :: loaded 11465 groups, largest group range: 34.2 20:51:43 [CE][LoadClusters] :: Loading files... 20:51:43 [CE][LoadClusters] :: file: "mapGroupCluster.xml", 2 types, 15725 instances 20:51:43 !!! [CE][Init] No Memory Level found for \DZ\data\lightpoint.p3d 20:51:43 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\construction\Construction_House2.p3d 20:51:43 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_conc1_amp.p3d 20:51:43 !!! [CE][Init] No Memory Level found for \dz\structures\industrial\power\power_pole_wood1_amp.p3d 20:51:44 !!! [CE][Init] No Memory Level found for \dz\structures\military\tisy\tisy_radarb_antenna.p3d 20:51:44 !!! [CE][Init] No Memory Level found for \dz\structures\military\airfield\airfield_radar_tall.p3d 20:51:45 !!! [CE][Init] No Memory Level found for \dz\structures\specific\deadbodies\Dead_Massgrave.p3d 20:51:45 !!! [CE][Init] No Memory Level found for \dz\structures\specific\lunapark\Lunapark_Autodrome.p3d 20:51:46 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_m.p3d 20:51:46 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\hands3_f.p3d 20:51:46 !!! [CE][Init] No Memory Level found for \DZ\characters\gloves\working_gloves_m.p3d 20:51:46 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_m.p3d 20:51:46 !!! [CE][Init] No Memory Level found for \DZ\characters\pants\legs3_f.p3d 20:51:46 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_m.p3d 20:51:46 !!! [CE][Init] No Memory Level found for \dz\characters\pants\legs3_f.p3d 20:51:46 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_m.p3d 20:51:46 !!! [CE][Init] No Memory Level found for \DZ\characters\shoes\feet3_f.p3d 20:51:46 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_m.p3d 20:51:46 !!! [CE][Init] No Memory Level found for \DZ\characters\tops\torso3_f.p3d 20:51:46 !!! [CE][Init] No Memory Level found for \dz\gear\tools\DoorCheck120x220-1cm.p3d 20:51:46 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 20:51:46 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 20:51:46 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 20:51:46 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 20:51:46 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 20:51:46 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 20:51:46 [CE] :: WARNING :: Preset (cargo) with name 'mixHuntuer' was not found. 20:51:46 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found. 20:51:46 [CE] :: WARNING :: Preset (cargo) with name 'toolsArmy' was not found. 20:51:46 [CE] :: WARNING :: Preset (cargo) with name 'food' was not found. 20:51:46 [CE] :: WARNING :: Preset (cargo) with name 'tools' was not found. 20:51:46 [CE][TypeSetup] :: 283 classes setuped... 20:51:46 [CE][RegisterBind] :: 0 classes binded... 20:51:46 [CE][RegisterConfig] :: 2511 config classes registered, 1 sub-counters... 20:51:46 [CE][offlineDB] :: Loaded 18 dynamic events 93 total types 0 total positions. 20:51:46 [CE][Hive] :: Empty storage folder, reinitializing ... 20:51:46 [CE][Hive] :: Initializing ... 20:51:46 [CE][Hive] :: Initializing spawners ... 20:51:46 [CE][AnimalRespawner] (PRIRoeDeer) :: !!! Missing AI Template "HerdRoeDeer" for DE: "AnimalRoeDeer" 20:51:47 [CE][LootRespawner] (PRIDummy) :: Item [0] causing search overtime: "SalineBag" 20:51:48 !!! [CE][Point] Removing 10852.337891, 2330.460449 from Land_Boat_Small3 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [1] causing search overtime: "TetracyclineAntibiotics" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [2] causing search overtime: "TetracyclineAntibiotics" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [3] causing search overtime: "TetracyclineAntibiotics" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [0] is hard to place, performance drops: "M65Jacket_Black" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [1] is hard to place, performance drops: "M65Jacket_Black" 20:51:48 !!! [CE][Point] Removing 12265.958008, 9177.260742 from Land_Shed_W1 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [4] causing search overtime: "BloodBagEmpty" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [5] causing search overtime: "BloodBagEmpty" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [6] causing search overtime: "PrisonUniformPants" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [2] is hard to place, performance drops: "GorkaPants_Summer" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [3] is hard to place, performance drops: "UKAssVest_Black" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [4] is hard to place, performance drops: "UKAssVest_Black" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [5] is hard to place, performance drops: "UKAssVest_Black" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [6] is hard to place, performance drops: "UKAssVest_Black" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [7] is hard to place, performance drops: "UKAssVest_Black" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [8] is hard to place, performance drops: "UKAssVest_Black" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [9] is hard to place, performance drops: "M65Jacket_Olive" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [10] is hard to place, performance drops: "M65Jacket_Olive" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [11] is hard to place, performance drops: "M65Jacket_Olive" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [12] is hard to place, performance drops: "ParamedicJacket_Green" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [13] is hard to place, performance drops: "FirefightersHelmet_White" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [14] is hard to place, performance drops: "FirefightersHelmet_White" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [15] is hard to place, performance drops: "FirefightersHelmet_White" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [7] causing search overtime: "PrisonUniformJacket" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [8] causing search overtime: "PrisonUniformJacket" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [9] causing search overtime: "FirefighterJacket_Black" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [10] causing search overtime: "FirefightersPants_Black" 20:51:48 [CE][LootRespawner] (PRIDummy) :: Item [16] is hard to place, performance drops: "UKAssVest_Olive" 20:51:49 [CE][LootRespawner] (PRIDummy) :: Item [11] causing search overtime: "FirefighterAxe" 20:51:49 [CE][LootRespawner] (PRIDummy) :: Item [12] causing search overtime: "FirefighterAxe" 20:51:49 [CE][LootRespawner] (PRIDummy) :: Item [13] causing search overtime: "FirefighterAxe" 20:51:49 [CE][LootRespawner] (PRIDummy) :: Item [14] causing search overtime: "FirefighterAxe" 20:51:49 [CE][LootRespawner] (PRIDummy) :: Item [15] causing search overtime: "FirefighterAxe" 20:51:49 !!! [CE][Point] Removing 15198.544922, 13816.417969 from Land_Boat_Small1 20:51:49 [CE][LootRespawner] (PRIDummy) :: Item [16] causing search overtime: "FirefighterJacket_Beige" 20:51:49 [CE][LootRespawner] (PRIDummy) :: Item [17] causing search overtime: "FirefighterJacket_Beige" 20:51:49 [CE][LootRespawner] (PRIDummy) :: Item [18] causing search overtime: "FirefighterJacket_Beige" 20:51:49 [CE][LootRespawner] (PRIDummy) :: Item [19] causing search overtime: "FirefighterJacket_Beige" 20:51:49 [CE][LootRespawner] (PRIDummy) :: Item [17] is hard to place, performance drops: "BomberJacket_Olive" 20:51:49 [CE][LootRespawner] (PRIDummy) :: Item [18] is hard to place, performance drops: "BomberJacket_Olive" 20:51:49 [CE][LootRespawner] (PRIDummy) :: Item [19] is hard to place, performance drops: "BomberJacket_Olive" 20:51:49 [CE][LootRespawner] (PRIDummy) :: Initially (re)spawned:15824, Nominal:15848, Total in Map: 15859 at 2 (sec) 20:51:49 tests:16110, repeats:198 fails:88, overtime:45 20:51:49 [CE][DynEvent] :: 18 types 20:51:49 [00] AmbientHen 20:51:49 Primary Spawner: "Ambient", active: yes, repeat: 1 20:51:49 [01] AnimalCow 20:51:49 Primary Spawner: "Animal", active: yes, repeat: 1 20:51:49 [02] AnimalDeer 20:51:49 Primary Spawner: "Animal", active: yes, repeat: 1 20:51:49 [03] AnimalRoeDeer 20:51:49 Primary Spawner: "Animal", active: yes, repeat: 1 20:51:49 [04] AnimalWolf 20:51:49 Primary Spawner: "Animal", active: yes, repeat: 1 20:51:49 [05] InfectedArmy 20:51:49 Primary Spawner: "Infected", active: yes, repeat: 1 20:51:49 [06] InfectedCity 20:51:49 Primary Spawner: "Infected", active: yes, repeat: 1 20:51:49 [07] InfectedFirefighter 20:51:49 Primary Spawner: "Infected", active: yes, repeat: 1 20:51:49 [08] InfectedMedic 20:51:49 Primary Spawner: "Infected", active: yes, repeat: 1 20:51:49 [09] InfectedPolice 20:51:49 Primary Spawner: "Infected", active: yes, repeat: 1 20:51:49 [10] InfectedPrisoner 20:51:49 Primary Spawner: "Infected", active: yes, repeat: 1 20:51:49 [11] InfectedSolitude 20:51:49 Primary Spawner: "Infected", active: yes, repeat: 1 20:51:49 [12] InfectedVillage 20:51:49 Primary Spawner: "Infected", active: yes, repeat: 1 20:51:49 [13] Loot 20:51:49 Primary Spawner: "Loot", active: yes, repeat: 2 20:51:49 [14] StaticHeliCrash 20:51:49 Primary Spawner: "Vehicle", active: yes, repeat: 1 20:51:49 [15] StaticPoliceCar 20:51:49 Primary Spawner: "Vehicle", active: yes, repeat: 1 20:51:49 [16] TrajectoryApple 20:51:49 Primary Spawner: "Trajectory", active: yes, repeat: 1 20:51:49 [17] TrajectoryStones 20:51:49 Primary Spawner: "Trajectory", active: yes, repeat: 1 20:51:49 [CE][Hive] :: Initializing of spawners done. 20:51:49 [CE][Hive] :: Init sequence finished. 20:51:49 Player connect enabled