--------------------------------------------- Log C:\Users\Stribo\AppData\Local\DayZ\crash.log started at 02.06. 19:16:46 ------------------------------------ STRIBO-PC, 02.06 2018 19:16:46 NULL pointer to instance Class: 'VicinityContainer' Function: 'OnDropReceivedFromHeader' Stack trace: scripts/5_Mission/gui\inventorynew\inherited\vicinitycontainer.c:512 scripts/5_Mission/gui\inventorynew\inherited\vicinitycontainer.c:488 scripts/5_Mission/gui\inventorynew\areas\leftarea.c:194 scripts/5_Mission/gui\inventorynew\inventory.c:250 scripts/1_Core/proto\enmath.c:456 scripts/5_Mission/gui\widgeteventhandler.c:279 Runtime mode --------------------------------------------- Log C:\Users\Stribo\AppData\Local\DayZ\crash.log started at 06.06. 22:05:00 ------------------------------------ STRIBO-PC, 06.06 2018 22:05:00 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 22:06:50 [hndfsm] HandGuardHasRoomForItem - no room at dst={ type=ATTACHMENT item=Izh18_Base parent=SurvivorBase<39ad47f0> slot=-761289206 } Class: 'HandGuardHasRoomForItem' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/3_Game/systems\inventory\hand_guards.c:167 scripts/3_Game/systems\inventory\hand_guards.c:26 scripts/3_Game/systems\ofsmbase.c:134 scripts/3_Game/systems\inventory\humaninventorywithfsm.c:86 scripts/4_World/entities\dayzplayerimplement.c:310 scripts/4_World/systems\inventory\dayzplayerinventory.c:173 scripts/4_World/systems\inventory\dayzplayerinventory.c:87 scripts/4_World/entities\dayzplayerimplement.c:266 Runtime mode --------------------------------------------- Log C:\Users\Stribo\AppData\Local\DayZ\crash.log started at 06.06. 22:16:36 ------------------------------------ STRIBO-PC, 06.06 2018 22:16:36 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'FNX45' Entity id:2915710 Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:260 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:07:33 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:10:49 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:10:55 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:11:24 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:12:37 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:16:15 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:16:15 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:16:15 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:16:57 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:16:57 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:16:57 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:19:25 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:19:25 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:19:25 OnSyncFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:316 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:19:30 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'Izh18_Base' Entity id:2950594 Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:260 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:20:50 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:24:15 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:24:54 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'MakarovIJ70_Base' Entity id:2947920 Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:260 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:25:01 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:25:01 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:25:01 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode --------------------------------------------- Log C:\Users\Stribo\AppData\Local\DayZ\crash.log started at 06.06. 23:26:55 ------------------------------------ STRIBO-PC, 06.06 2018 23:26:55 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'Izh18_Base' Entity id:2916825 Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:260 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:27:45 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:28:03 [hndfsm] HandGuardHasRoomForItem - no room at dst={ type=ATTACHMENT item=UMP45_Base<8ce0fec0> parent=SurvivorBase slot=-761289206 } Class: 'HandGuardHasRoomForItem' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/3_Game/systems\inventory\hand_guards.c:167 scripts/3_Game/systems\inventory\hand_guards.c:26 scripts/3_Game/systems\ofsmbase.c:134 scripts/3_Game/systems\inventory\humaninventorywithfsm.c:86 scripts/4_World/entities\dayzplayerimplement.c:310 scripts/4_World/systems\inventory\dayzplayerinventory.c:173 scripts/4_World/systems\inventory\dayzplayerinventory.c:87 scripts/4_World/entities\dayzplayerimplement.c:266 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:28:16 [hndfsm] HandGuardHasRoomForItem - no room at dst={ type=ATTACHMENT item=UMP45_Base<8ce0fec0> parent=SurvivorBase slot=-761289206 } Class: 'HandGuardHasRoomForItem' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/3_Game/systems\inventory\hand_guards.c:167 scripts/3_Game/systems\inventory\hand_guards.c:26 scripts/3_Game/systems\ofsmbase.c:134 scripts/3_Game/systems\inventory\humaninventorywithfsm.c:86 scripts/4_World/entities\dayzplayerimplement.c:310 scripts/4_World/systems\inventory\dayzplayerinventory.c:173 scripts/4_World/systems\inventory\dayzplayerinventory.c:87 scripts/4_World/entities\dayzplayerimplement.c:266 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:29:06 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:31:32 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:31:32 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:31:32 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:31:51 OnInputData HandEvent - no inv loc Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:176 scripts/4_World/systems\inventory\dayzplayerinventory.c:87 scripts/4_World/entities\dayzplayerimplement.c:266 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:32:31 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:32:31 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:33:23 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'Izh18_Base' Entity id:2932709 Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:260 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:33:27 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:34:04 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:35:52 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:36:48 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:38:57 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:43:49 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:44:06 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:47:16 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:49:32 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ STRIBO-PC, 06.06 2018 23:49:44 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode