--------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 24.04. 10:09:44 ------------------------------------ LEEROY-PC, 24.04 2018 10:09:44 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:72 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 10:10:13 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 10:17:53 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 10:17:53 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 10:17:58 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 10:17:58 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 10:17:58 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:58 scripts/4_World/entities\dayzplayerimplement.c:190 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 10:18:02 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<3649d00> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:72 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 10:19:48 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 10:20:22 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 10:20:22 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:58 scripts/4_World/entities\dayzplayerimplement.c:190 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 10:20:22 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 10:20:22 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 10:20:22 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:58 scripts/4_World/entities\dayzplayerimplement.c:190 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 10:20:22 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 10:22:24 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 10:22:52 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 10:22:53 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 24.04. 10:40:47 ------------------------------------ LEEROY-PC, 24.04 2018 10:40:47 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 10:41:58 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 10:45:26 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 24.04. 11:15:23 ------------------------------------ LEEROY-PC, 24.04 2018 11:15:23 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 11:16:13 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 11:16:13 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:58 scripts/4_World/entities\dayzplayerimplement.c:190 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 11:16:13 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 11:16:13 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 11:20:26 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<9ffee400> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:72 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 11:20:42 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 11:20:44 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 11:21:15 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<776d2400> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:72 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 11:21:59 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 11:22:38 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 11:22:38 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:58 scripts/4_World/entities\dayzplayerimplement.c:190 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 11:23:38 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 11:23:41 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode ------------------------------------ LEEROY-PC, 24.04 2018 11:24:47 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:75 scripts/4_World/entities\dayzplayerimplement.c:193 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 25.04. 22:39:04 ------------------------------------ LEEROY-PC, 25.04 2018 22:39:04 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:39:32 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 25.04. 22:43:01 ------------------------------------ LEEROY-PC, 25.04 2018 22:43:01 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:43:27 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:47:53 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:48:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:48:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:48:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:48:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:48:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:48:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:48:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:48:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:49:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 22:58:05 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:01:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:01:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:01:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:01:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:01:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:01:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:01:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:01:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 25.04. 23:07:17 ------------------------------------ LEEROY-PC, 25.04 2018 23:07:17 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:07:43 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:10:41 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:10:41 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 25.04. 23:12:55 ------------------------------------ LEEROY-PC, 25.04 2018 23:12:55 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:13:21 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:14 NULL pointer to instance Class: 'UIPopupScriptSceneManager' Function: 'UpdateSceneList' Stack trace: scripts/5_Mission/gui\sceneeditormenu\uipopupscript\uipopupscriptscenemanager.c:300 scripts/5_Mission/gui\sceneeditormenu\uipopupscript\uipopupscriptscenemanager.c:323 scripts/5_Mission/gui\sceneeditormenu.c:880 scripts/5_Mission/gui\sceneeditormenu.c:525 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresetItems' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:175 scripts/5_Mission/gui\sceneeditormenu.c:536 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:43 NULL pointer to instance Class: 'UIPopupScriptEditorSettings' Function: 'OnOpen' Stack trace: scripts/5_Mission/gui\sceneeditormenu\uipopupscript\uipopupscripteditorsettings.c:30 scripts/5_Mission/gui\sceneeditormenu.c:880 scripts/5_Mission/gui\sceneeditormenu.c:733 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:739 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnDoubleClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:508 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnDoubleClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:508 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnDoubleClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:508 Runtime mode ------------------------------------ LEEROY-PC, 25.04 2018 23:21:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 26.04. 02:35:57 ------------------------------------ LEEROY-PC, 26.04 2018 02:35:57 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 02:36:23 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 02:38:32 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 02:38:32 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 26.04. 02:39:41 ------------------------------------ LEEROY-PC, 26.04 2018 02:39:41 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 02:40:06 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 02:49:06 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 02:49:06 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 02:49:14 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 02:49:14 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 26.04. 03:19:32 ------------------------------------ LEEROY-PC, 26.04 2018 03:19:32 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 03:19:56 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 03:31:27 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 03:33:17 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 03:45:25 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 03:45:31 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 03:45:31 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 26.04. 03:47:18 ------------------------------------ LEEROY-PC, 26.04 2018 03:47:18 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 03:47:42 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 26.04. 03:50:41 ------------------------------------ LEEROY-PC, 26.04 2018 03:50:41 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 03:51:05 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 04:03:44 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 26.04. 04:32:04 ------------------------------------ LEEROY-PC, 26.04 2018 04:32:04 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 04:32:29 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 26.04. 05:03:56 ------------------------------------ LEEROY-PC, 26.04 2018 05:03:56 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 05:04:22 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 05:09:27 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 26.04. 05:55:49 ------------------------------------ LEEROY-PC, 26.04 2018 05:55:49 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 05:56:14 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:07:28 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 26.04. 06:12:03 ------------------------------------ LEEROY-PC, 26.04 2018 06:12:03 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:27 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:12:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:13:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:13:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:13:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:13:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:13:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:13:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:13:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:13:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:13:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:14:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:15:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:16:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:16:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:16:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:16:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:16:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:16:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:16:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:16:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:18:11 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:18:44 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:18:44 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:19:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:20:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnDoubleClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:508 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnDoubleClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:508 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:21:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnDoubleClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:508 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:40 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:40 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:40 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:40 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:40 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:22:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnDoubleClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:508 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:23:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:23:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:23:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:23:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:23:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:23:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:23:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:23:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:23:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:24:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:24:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:24:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:24:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:24:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:25:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:25:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:25:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:25:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:25:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:25:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:25:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:25:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:25:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:25:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:25:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:26:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:26:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:26:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:26:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:26:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnDoubleClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:508 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:26:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:26:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:26:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:26:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:26:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:26:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:26:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:26:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:26:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:26:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:26:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:26:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:26:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnDoubleClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:508 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:27:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:28:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnDoubleClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:508 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnDoubleClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:508 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:29:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:30:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:30:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:31:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:31:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:31:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:31:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:31:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:31:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:31:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:31:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:31:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:31:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:31:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:31:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:31:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:31:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:31:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:31:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:31:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnDoubleClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:508 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:32:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:32:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:33:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:33:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:33:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:34:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:35:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:35:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:35:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:35:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:35:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:35:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:35:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:35:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:35:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:35:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:36:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:36:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:36:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:38:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:39:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:39:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:39:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:40:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:40:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:41:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:42:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:43:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:43:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:43:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:43:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:43:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:43:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:43:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:43:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:43:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:44:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:45:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:45:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:45:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:45:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:45:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:45:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:45:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:45:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:45:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:45:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:45:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:45:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 06:46:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 26.04. 08:05:40 ------------------------------------ LEEROY-PC, 26.04 2018 08:05:40 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:05 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:06:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:09:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:10:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:10:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:10:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:10:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:10:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:10:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:10:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:10:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:10:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:10:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:10:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:10:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:10:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:10:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:10:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:10:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:10:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:11:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:12:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:13:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:13:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:13:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:14:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:22:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:22:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:22:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:22:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:22:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:22:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:22:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 08:22:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 26.04. 09:58:16 ------------------------------------ LEEROY-PC, 26.04 2018 09:58:16 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 09:58:42 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:00:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:01:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:01:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:01:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:01:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:01:54 NULL pointer to instance Class: 'Icon' Function: 'DropReceivedFromMain' Stack trace: scripts/5_Mission/gui\inventorynew\containeditems\icon.c:936 scripts/1_CoreExt/proto\enscript.c:717 scripts/5_Mission/gui\widgeteventhandler.c:256 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:02:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:02:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:02:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:02:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:02:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:02:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:02:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:02:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:03:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:04:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:04:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:04:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:04:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:04:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:04:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:04:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:04:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:05:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:05:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:05:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:05:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:05:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:05:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:05:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:05:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:05:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:05:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:07:04 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:07:04 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 26.04. 10:25:31 ------------------------------------ LEEROY-PC, 26.04 2018 10:25:31 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:25:56 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:33:23 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:34:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:34:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:34:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:34:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:202 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:34:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:34:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:34:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:34:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:34:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:34:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:34:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 26.04 2018 10:39:14 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 28.04. 11:13:00 ------------------------------------ LEEROY-PC, 28.04 2018 11:13:00 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode CLI params: mission .\Missions\dayzOffline.ChernarusPlus ------------------------------------ LEEROY-PC, 28.04 2018 11:13:23 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode CLI params: mission .\Missions\dayzOffline.ChernarusPlus ------------------------------------ LEEROY-PC, 28.04 2018 11:13:26 NULL pointer to instance Class: 'ChatLine' Function: 'Clear' Stack trace: scripts/4_World/classes\gui\chatline.c:100 scripts/4_World/gui\chat.c:53 scripts/5_Mission/mission\missiongameplay.c:1255 scripts/5_Mission/mission\missiongameplay.c:274 Runtime mode CLI params: mission .\Missions\dayzOffline.ChernarusPlus ------------------------------------ LEEROY-PC, 28.04 2018 11:13:26 NULL pointer to instance Class: 'DebugMonitor' Function: 'Hide' Stack trace: scripts/5_Mission/gui\debugmonitor.c:72 scripts/5_Mission/mission\missiongameplay.c:280 Runtime mode CLI params: mission .\Missions\dayzOffline.ChernarusPlus ------------------------------------ LEEROY-PC, 28.04 2018 11:13:26 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode CLI params: mission .\Missions\dayzOffline.ChernarusPlus ------------------------------------ LEEROY-PC, 28.04 2018 11:15:58 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode CLI params: mission .\Missions\dayzOffline.ChernarusPlus ------------------------------------ LEEROY-PC, 28.04 2018 11:16:23 [wpnfsm] chamberFromAttachedMagazine, error - cannot load chamber! Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\fsm\weapon_utils.c:23 scripts/4_World/entities\firearms\fsm\states\weaponchamberfromattmag.c:13 scripts/4_World/entities\hfsmbase.c:457 scripts/4_World/entities\hfsmbase.c:482 scripts/4_World/entities\hfsmbase.c:370 scripts/4_World/entities\firearms\fsm\states\weaponstatebase.c:32 scripts/4_World/entities\hfsmbase.c:336 scripts/4_World/entities\firearms\weapon_base.c:109 scripts/4_World/entities\dayzplayerimplement.c:323 scripts/4_World/entities\dayzplayerimplement.c:912 scripts/4_World/entities\manbase\playerbase.c:1243 Runtime mode CLI params: mission .\Missions\dayzOffline.ChernarusPlus --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 28.04. 11:19:52 ------------------------------------ LEEROY-PC, 28.04 2018 11:19:52 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:20:17 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:22:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:22:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:22:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:22:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:22:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:22:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:22:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:22:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:22:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:22:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:22:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:22:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 28.04. 11:26:53 ------------------------------------ LEEROY-PC, 28.04 2018 11:26:53 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:27:17 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:32:00 [wpnfsm] chamberFromAttachedMagazine, error - cannot load chamber! Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\fsm\weapon_utils.c:23 scripts/4_World/entities\firearms\fsm\states\weaponchamberfromattmag.c:13 scripts/4_World/entities\hfsmbase.c:457 scripts/4_World/entities\hfsmbase.c:482 scripts/4_World/entities\hfsmbase.c:370 scripts/4_World/entities\firearms\fsm\states\weaponstatebase.c:32 scripts/4_World/entities\hfsmbase.c:336 scripts/4_World/entities\firearms\weapon_base.c:109 scripts/4_World/entities\dayzplayerimplement.c:323 scripts/4_World/entities\dayzplayerimplement.c:912 scripts/4_World/entities\manbase\playerbase.c:1243 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:33:13 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 28.04. 11:36:33 ------------------------------------ LEEROY-PC, 28.04 2018 11:36:33 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:36:55 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 28.04. 11:40:20 ------------------------------------ LEEROY-PC, 28.04 2018 11:40:20 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:40:43 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:46:20 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:51:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:51:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:51:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:51:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:51:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:51:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:51:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:51:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:51:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:51:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:51:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:51:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnDoubleClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:508 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:51:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:640 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:51:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:640 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:51:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:51:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:51:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:54:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:54:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:55:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:55:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:55:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:55:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:55:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:55:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:55:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:55:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:55:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:55:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:55:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:55:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:55:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:55:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:55:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:55:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:55:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:55:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:55:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:55:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:55:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:56:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:56:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:56:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:56:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:56:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:56:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:56:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:56:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:56:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:56:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:56:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:56:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:56:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:56:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:56:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:56:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:56:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:56:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:56:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:57:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:57:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:57:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:57:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:57:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:57:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:57:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:57:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:57:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:57:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:57:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:57:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:57:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:57:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:57:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:57:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:57:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:57:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:40 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:40 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:58:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 11:59:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:00:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:08:54 [wpnfsm] chamberFromAttachedMagazine, error - cannot load chamber! Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\fsm\weapon_utils.c:23 scripts/4_World/entities\firearms\fsm\states\weaponchamberfromattmag.c:13 scripts/4_World/entities\hfsmbase.c:457 scripts/4_World/entities\hfsmbase.c:482 scripts/4_World/entities\hfsmbase.c:370 scripts/4_World/entities\firearms\fsm\states\weaponstatebase.c:32 scripts/4_World/entities\hfsmbase.c:336 scripts/4_World/entities\firearms\weapon_base.c:109 scripts/4_World/entities\dayzplayerimplement.c:323 scripts/4_World/entities\dayzplayerimplement.c:912 scripts/4_World/entities\manbase\playerbase.c:1243 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:08:59 [wpnfsm] chamberFromAttachedMagazine, error - cannot load chamber! Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\fsm\weapon_utils.c:23 scripts/4_World/entities\firearms\fsm\states\weaponchamberfromattmag.c:13 scripts/4_World/entities\hfsmbase.c:457 scripts/4_World/entities\hfsmbase.c:482 scripts/4_World/entities\hfsmbase.c:370 scripts/4_World/entities\firearms\fsm\states\weaponstatebase.c:32 scripts/4_World/entities\hfsmbase.c:336 scripts/4_World/entities\firearms\weapon_base.c:109 scripts/4_World/entities\dayzplayerimplement.c:323 scripts/4_World/entities\dayzplayerimplement.c:912 scripts/4_World/entities\manbase\playerbase.c:1243 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:09:18 [wpnfsm] chamberFromAttachedMagazine, error - cannot load chamber! Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\fsm\weapon_utils.c:23 scripts/4_World/entities\firearms\fsm\states\weaponchamberfromattmag.c:13 scripts/4_World/entities\hfsmbase.c:457 scripts/4_World/entities\hfsmbase.c:482 scripts/4_World/entities\hfsmbase.c:370 scripts/4_World/entities\firearms\fsm\states\weaponstatebase.c:32 scripts/4_World/entities\hfsmbase.c:336 scripts/4_World/entities\firearms\weapon_base.c:109 scripts/4_World/entities\dayzplayerimplement.c:323 scripts/4_World/entities\dayzplayerimplement.c:912 scripts/4_World/entities\manbase\playerbase.c:1243 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:09:24 [wpnfsm] chamberFromAttachedMagazine, error - cannot load chamber! Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\fsm\weapon_utils.c:23 scripts/4_World/entities\firearms\fsm\states\weaponchamberfromattmag.c:13 scripts/4_World/entities\hfsmbase.c:457 scripts/4_World/entities\hfsmbase.c:482 scripts/4_World/entities\hfsmbase.c:370 scripts/4_World/entities\firearms\fsm\states\weaponstatebase.c:32 scripts/4_World/entities\hfsmbase.c:336 scripts/4_World/entities\firearms\weapon_base.c:109 scripts/4_World/entities\dayzplayerimplement.c:323 scripts/4_World/entities\dayzplayerimplement.c:912 scripts/4_World/entities\manbase\playerbase.c:1243 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:10:02 [wpnfsm] chamberFromAttachedMagazine, error - cannot load chamber! Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\fsm\weapon_utils.c:23 scripts/4_World/entities\firearms\fsm\states\weaponchamberfromattmag.c:13 scripts/4_World/entities\hfsmbase.c:457 scripts/4_World/entities\hfsmbase.c:482 scripts/4_World/entities\hfsmbase.c:370 scripts/4_World/entities\firearms\fsm\states\weaponstatebase.c:32 scripts/4_World/entities\hfsmbase.c:336 scripts/4_World/entities\firearms\weapon_base.c:109 scripts/4_World/entities\dayzplayerimplement.c:323 scripts/4_World/entities\dayzplayerimplement.c:912 scripts/4_World/entities\manbase\playerbase.c:1243 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:10:15 [wpnfsm] chamberFromAttachedMagazine, error - cannot load chamber! Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\fsm\weapon_utils.c:23 scripts/4_World/entities\firearms\fsm\states\weaponchamberfromattmag.c:13 scripts/4_World/entities\hfsmbase.c:457 scripts/4_World/entities\hfsmbase.c:482 scripts/4_World/entities\hfsmbase.c:370 scripts/4_World/entities\firearms\fsm\states\weaponstatebase.c:32 scripts/4_World/entities\hfsmbase.c:336 scripts/4_World/entities\firearms\weapon_base.c:109 scripts/4_World/entities\dayzplayerimplement.c:323 scripts/4_World/entities\dayzplayerimplement.c:912 scripts/4_World/entities\manbase\playerbase.c:1243 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:10:23 [wpnfsm] chamberFromAttachedMagazine, error - cannot load chamber! Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\fsm\weapon_utils.c:23 scripts/4_World/entities\firearms\fsm\states\weaponchamberfromattmag.c:13 scripts/4_World/entities\hfsmbase.c:457 scripts/4_World/entities\hfsmbase.c:482 scripts/4_World/entities\hfsmbase.c:370 scripts/4_World/entities\firearms\fsm\states\weaponstatebase.c:32 scripts/4_World/entities\hfsmbase.c:336 scripts/4_World/entities\firearms\weapon_base.c:109 scripts/4_World/entities\dayzplayerimplement.c:323 scripts/4_World/entities\dayzplayerimplement.c:912 scripts/4_World/entities\manbase\playerbase.c:1243 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:10:28 [wpnfsm] chamberFromAttachedMagazine, error - cannot load chamber! Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\fsm\weapon_utils.c:23 scripts/4_World/entities\firearms\fsm\states\weaponchamberfromattmag.c:13 scripts/4_World/entities\hfsmbase.c:457 scripts/4_World/entities\hfsmbase.c:482 scripts/4_World/entities\hfsmbase.c:370 scripts/4_World/entities\firearms\fsm\states\weaponstatebase.c:32 scripts/4_World/entities\hfsmbase.c:336 scripts/4_World/entities\firearms\weapon_base.c:109 scripts/4_World/entities\dayzplayerimplement.c:323 scripts/4_World/entities\dayzplayerimplement.c:912 scripts/4_World/entities\manbase\playerbase.c:1243 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:11:11 [wpnfsm] chamberFromAttachedMagazine, error - cannot load chamber! Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\fsm\weapon_utils.c:23 scripts/4_World/entities\firearms\fsm\states\weaponchamberfromattmag.c:13 scripts/4_World/entities\hfsmbase.c:457 scripts/4_World/entities\hfsmbase.c:482 scripts/4_World/entities\hfsmbase.c:370 scripts/4_World/entities\firearms\fsm\states\weaponstatebase.c:32 scripts/4_World/entities\hfsmbase.c:336 scripts/4_World/entities\firearms\weapon_base.c:109 scripts/4_World/entities\dayzplayerimplement.c:323 scripts/4_World/entities\dayzplayerimplement.c:912 scripts/4_World/entities\manbase\playerbase.c:1243 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:13:03 [wpnfsm] chamberFromAttachedMagazine, error - cannot load chamber! Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\fsm\weapon_utils.c:23 scripts/4_World/entities\firearms\fsm\states\weaponchamberfromattmag.c:13 scripts/4_World/entities\hfsmbase.c:457 scripts/4_World/entities\hfsmbase.c:482 scripts/4_World/entities\hfsmbase.c:370 scripts/4_World/entities\firearms\fsm\states\weaponstatebase.c:32 scripts/4_World/entities\hfsmbase.c:336 scripts/4_World/entities\firearms\weapon_base.c:109 scripts/4_World/entities\dayzplayerimplement.c:323 scripts/4_World/entities\dayzplayerimplement.c:912 scripts/4_World/entities\manbase\playerbase.c:1243 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:13:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:13:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:13:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'GetFiltredSceneObjects' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:1181 scripts/5_Mission/gui\sceneeditormenu.c:1139 scripts/5_Mission/gui\sceneeditormenu.c:770 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:13:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:14:37 [wpnfsm] chamberFromAttachedMagazine, error - cannot load chamber! Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\fsm\weapon_utils.c:23 scripts/4_World/entities\firearms\fsm\states\weaponchamberfromattmag.c:13 scripts/4_World/entities\hfsmbase.c:457 scripts/4_World/entities\hfsmbase.c:482 scripts/4_World/entities\hfsmbase.c:370 scripts/4_World/entities\firearms\fsm\states\weaponstatebase.c:32 scripts/4_World/entities\hfsmbase.c:336 scripts/4_World/entities\firearms\weapon_base.c:109 scripts/4_World/entities\dayzplayerimplement.c:323 scripts/4_World/entities\dayzplayerimplement.c:912 scripts/4_World/entities\manbase\playerbase.c:1243 Runtime mode ------------------------------------ LEEROY-PC, 28.04 2018 12:20:54 [wpnfsm] chamberFromAttachedMagazine, error - cannot load chamber! Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\fsm\weapon_utils.c:23 scripts/4_World/entities\firearms\fsm\states\weaponchamberfromattmag.c:13 scripts/4_World/entities\hfsmbase.c:457 scripts/4_World/entities\hfsmbase.c:482 scripts/4_World/entities\hfsmbase.c:370 scripts/4_World/entities\firearms\fsm\states\weaponstatebase.c:32 scripts/4_World/entities\hfsmbase.c:336 scripts/4_World/entities\firearms\weapon_base.c:109 scripts/4_World/entities\dayzplayerimplement.c:323 scripts/4_World/entities\dayzplayerimplement.c:912 scripts/4_World/entities\manbase\playerbase.c:1243 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 29.04. 05:01:54 ------------------------------------ LEEROY-PC, 29.04 2018 05:01:54 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:25 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:02:27 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:04:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:05:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:05:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:05:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:05:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:05:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:05:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:05:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:05:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:05:55 NULL pointer to instance Class: 'UIPopupScriptEditorSettings' Function: 'OnOpen' Stack trace: scripts/5_Mission/gui\sceneeditormenu\uipopupscript\uipopupscripteditorsettings.c:30 scripts/5_Mission/gui\sceneeditormenu.c:880 scripts/5_Mission/gui\sceneeditormenu.c:733 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:25 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:40 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:40 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:40 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:40 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:45 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:06:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:07:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:07:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:07:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:07:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:07:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:07:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:07:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:07:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:07:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:39 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:40 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:40 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:40 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:40 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:40 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:40 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:40 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:40 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:08:40 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:47 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:09:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:10:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:11:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:13:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:35 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:14:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:10 NULL pointer to instance Class: 'UIPopupScriptSceneManager' Function: 'UpdateSceneList' Stack trace: scripts/5_Mission/gui\sceneeditormenu\uipopupscript\uipopupscriptscenemanager.c:300 scripts/5_Mission/gui\sceneeditormenu\uipopupscript\uipopupscriptscenemanager.c:323 scripts/5_Mission/gui\sceneeditormenu.c:880 scripts/5_Mission/gui\sceneeditormenu.c:525 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:15:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:16:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:16:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:16:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:16:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:16:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:16:44 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:16:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:19:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:19:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:19:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:19:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:19:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:19:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:20:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:20:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:20:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:20:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:20:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:20:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnDoubleClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:508 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:20:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:631 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:20:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:20:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:20:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:20:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:20:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:631 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:20:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:20:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:20:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:20:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:20:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:20:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:20:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:20:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:20:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:21:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:631 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:21:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:21:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:21:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:21:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:631 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:21:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:21:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:21:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:23:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:23:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:23:12 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:32:05 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:32:21 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:32:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:32:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:32:41 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:32:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:32:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:32:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:32:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:32:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:32:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:32:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:32:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:08 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:09 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:10 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:33:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:35:53 [wpnfsm] chamberFromAttachedMagazine, error - cannot load chamber! Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\fsm\weapon_utils.c:23 scripts/4_World/entities\firearms\fsm\states\weaponchamberfromattmag.c:13 scripts/4_World/entities\hfsmbase.c:457 scripts/4_World/entities\hfsmbase.c:482 scripts/4_World/entities\hfsmbase.c:370 scripts/4_World/entities\firearms\fsm\states\weaponstatebase.c:32 scripts/4_World/entities\hfsmbase.c:336 scripts/4_World/entities\firearms\weapon_base.c:109 scripts/4_World/entities\dayzplayerimplement.c:323 scripts/4_World/entities\dayzplayerimplement.c:912 scripts/4_World/entities\manbase\playerbase.c:1243 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:38:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:39:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:39:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:39:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:39:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:640 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:39:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:640 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:53 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:40:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:13 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:14 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:15 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:17 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:20 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:32 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:33 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:36 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:37 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:41:59 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:04 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:05 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:06 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:07 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnDoubleClick' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:508 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:42:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:34 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:43:52 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:44:00 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:09 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:24 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:38 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:42 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:43 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:46 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:48 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:50 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:54 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:55 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:56 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:57 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:47:58 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:48:01 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:49:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:49:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:49:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:49:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:49:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:49:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:49:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:49:51 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:50:11 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresetItems' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:175 scripts/5_Mission/gui\sceneeditormenu.c:536 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:50:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:50:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:50:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:50:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:50:18 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnMouseWheel' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:818 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:50:19 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresetItems' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:175 scripts/5_Mission/gui\sceneeditormenu.c:536 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:50:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresetItems' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:175 scripts/5_Mission/gui\sceneeditormenu.c:536 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:50:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SetPreset' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:282 scripts/5_Mission/gui\sceneeditormenu.c:592 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:50:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:50:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:50:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:50:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:50:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:50:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:50:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:50:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:02 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:03 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:26 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:27 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:28 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:29 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:30 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:51:31 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:11 NULL pointer to instance Class: 'PluginManager' Function: 'PluginsInit' Stack trace: scripts/4_World/plugins\pluginmanager.c:118 scripts/4_World/plugins\pluginmanager.c:272 scripts/5_Mission/mission\missionbase.c:101 scripts/5_Mission/somemission.c:32 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:16 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'SceneEditorMenu' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:365 scripts/5_Mission/mission\missionbase.c:204 scripts/3_Game/dayzgame.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'Init' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:475 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:29 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:21 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'RenderPresets' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:36 scripts/5_Mission/gui\sceneeditormenu.c:477 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:22 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:23 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:40 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode ------------------------------------ LEEROY-PC, 29.04 2018 05:55:49 NULL pointer to instance Class: 'SceneEditorMenu' Function: 'OnItemSelected' Stack trace: scripts/5_Mission/gui\sceneeditormenu.c:833 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 29.04. 11:00:18 ------------------------------------ LEEROY-PC, 29.04 2018 11:00:18 Can't compile "Game" script module! scripts/3_Game/systems\inventory\inventory.c(432): Method 'AddInventoryReservation' is linked as static/external but declared as member. Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 02.05. 08:45:14 ------------------------------------ LEEROY-PC, 02.05 2018 08:45:14 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<8529f900> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 08:45:14 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<8529f900> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 08:45:14 OnSyncFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<8529f900> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:316 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 08:45:16 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 08:49:50 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 08:50:13 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 08:50:13 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 08:50:13 OnSyncFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:316 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 08:50:31 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 08:50:31 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 08:50:31 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 08:51:14 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 08:51:14 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 08:53:13 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 08:53:18 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 08:53:39 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<87212b00> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 08:53:39 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<87212b00> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 08:53:39 OnSyncFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<87212b00> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:316 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 08:55:00 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 08:55:00 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 08:55:00 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 02.05. 09:03:07 ------------------------------------ LEEROY-PC, 02.05 2018 09:03:07 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'Izh18_Base' Entity id:2907927 Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:366 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 09:04:35 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 02.05 2018 09:04:43 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 03.05. 08:31:27 ------------------------------------ LEEROY-PC, 03.05 2018 08:31:27 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'Izh18_Base' Entity id:2907491 Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:366 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:32:43 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:38:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:38:28 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:38:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:41:32 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:41:36 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:41:47 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:42:55 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 03.05. 08:52:22 ------------------------------------ LEEROY-PC, 03.05 2018 08:52:22 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:52:22 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:52:34 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:52:36 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<898e9600> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:52:41 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:53:01 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:53:33 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:53:47 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:53:47 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:53:47 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:53:47 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:54:00 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:54:05 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:54:05 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:54:05 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:54:05 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:55:36 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:56:04 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:56:37 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:57:16 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:58:20 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<7ac20f00> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:58:24 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:58:27 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<7ac20f00> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:58:33 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<7ac20f00> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:59:05 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:59:05 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:59:05 OnSyncFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:316 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:59:36 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 08:59:44 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:00:07 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:00:32 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:00:32 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:00:32 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:00:32 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:00:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:00:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:00:34 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:00:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:00:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:00:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:00:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:00:34 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:00:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:01:00 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:01:00 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:01:00 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:05 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:05 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:05 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:05 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:05 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:05 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:05 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:05 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:05 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:05 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:05 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:05 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:05 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:05 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:05 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:05 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:05 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:11 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:11 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:02:28 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:03:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:03:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:03:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:03:12 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:03:45 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:03:45 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:03:45 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:04:09 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:04:09 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:04:09 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:04:09 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:04:09 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:04:24 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:04:24 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:04:24 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:04:24 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:04:30 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:04:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:04:34 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:04:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:04:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:04:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:04:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:04:34 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:04:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 03.05. 09:11:46 ------------------------------------ LEEROY-PC, 03.05 2018 09:11:46 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:11:46 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:11:46 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:12:02 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:13:02 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<9e25eb00> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:19:45 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:20:51 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:21:08 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:21:23 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'MakarovIJ70_Base' Entity id:2931917 Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:366 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:21:35 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:22:58 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:26:02 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:26:10 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<76dbeb00> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:26:19 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:26:37 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:26:37 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:26:37 OnSyncFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:316 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:26:43 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:26:48 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:26:48 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:26:48 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:27:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:27:12 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:27:20 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:27:20 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:27:20 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:27:20 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:27:46 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:28:03 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:28:43 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:29:10 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:29:14 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:29:35 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:29:46 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:29:46 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:29:46 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:30:23 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:30:23 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 03.05. 09:33:23 ------------------------------------ LEEROY-PC, 03.05 2018 09:33:23 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'Izh18_Base' Entity id:2909068 Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:366 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:33:51 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:33:51 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:33:58 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:34:18 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:34:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:34:29 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:34:29 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:35:03 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:35:32 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:35:41 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:35:41 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:35:41 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:35:52 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:35:52 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:35:52 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:35:52 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:35:52 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:36:07 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:36:23 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:36:23 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:36:23 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:36:23 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:37:07 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:37:07 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:37:08 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:37:08 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:37:08 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:37:24 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:37:35 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:38:26 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:38:26 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:38:26 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:38:26 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:38:36 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:39:39 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<940f0800> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 03.05. 09:51:41 ------------------------------------ LEEROY-PC, 03.05 2018 09:51:41 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:52:25 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:54:33 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:54:59 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:55:40 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:55:40 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:56:01 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:58:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 09:58:35 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 03.05. 10:02:25 ------------------------------------ LEEROY-PC, 03.05 2018 10:02:25 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:03:09 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:03:09 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:03:30 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:03:30 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:03:35 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:03:59 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:04:26 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:04:33 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:04:54 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:04:54 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:05:06 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:05:16 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:05:16 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:05:40 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:05:40 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:05:40 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:05:40 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:06:14 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:06:25 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:06:45 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:06:49 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:06:49 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:06:49 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:06:49 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:07:36 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:07:51 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'MakarovIJ70_Base' Entity id:2927109 Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:366 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:08:57 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'MakarovIJ70_Base' Entity id:2928548 Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:366 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:08:59 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 03.05 2018 10:08:59 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 04.05. 10:02:44 ------------------------------------ LEEROY-PC, 04.05 2018 10:02:44 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'Izh18_Base' Entity id:2908780 Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:366 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:02:44 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'Izh18_Base' Entity id:2908899 Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:366 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:02:44 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'Izh18_Base' Entity id:2909830 Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:366 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:03:08 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:03:08 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:03:26 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:03:26 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:03:50 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:03:50 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:03:50 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:03:50 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:04:08 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:04:11 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:04:11 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:04:11 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:04:11 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:04:17 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:04:17 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:04:17 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:04:17 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:04:17 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:04:17 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:04:17 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:04:17 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:04:44 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:04:44 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:04:44 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:05:01 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:05:12 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<9ac69d00> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:05:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:05:22 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:05:22 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:05:22 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:05:22 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:05:22 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:05:22 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:05:25 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:05:25 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:05:43 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:05:57 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:05:57 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:05:57 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:05:57 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:05:57 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:07:32 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:08:17 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:08:27 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:08:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:08:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:10:08 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:10:08 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:10:08 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:10:08 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:10:24 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:10:24 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:10:24 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:11:04 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:11:32 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:11:32 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:11:32 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:11:32 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:12:10 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:12:10 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:12:10 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:12:10 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:12:10 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:12:19 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:12:19 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:12:19 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:12:36 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:13:16 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:13:22 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:13:22 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:13:22 OnSyncFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:316 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:14:05 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:14:05 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:14:05 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:14:19 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:14:19 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:14:19 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:14:19 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:14:19 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:14:19 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'MakarovIJ70_Base' Entity id:2941240 Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:366 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:14:20 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:14:20 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:14:20 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:14:20 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:14:20 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:14:20 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:14:20 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:15:04 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:16:03 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:16:27 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:16:58 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:17:16 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:17:16 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:17:31 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'MakarovIJ70_Base' Entity id:2948574 Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:366 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:17:50 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:17:50 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:18:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:18:12 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:18:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:18:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:18:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:18:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:18:12 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:18:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:18:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:18:36 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:18:36 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:18:36 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:18:36 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:18:36 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:19:02 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:19:02 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:19:02 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:19:14 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:19:14 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:19:14 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:19:18 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:19:18 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:19:18 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:19:18 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:19:40 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:19:40 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:19:55 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:19:55 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:19:55 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:19:55 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:21:08 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:21:08 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:21:08 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:21:08 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:21:41 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:21:41 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:21:41 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:21:42 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<71c31d00> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:23:46 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:25:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:25:34 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:25:39 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:25:39 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:26:00 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:26:00 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:26:00 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:26:00 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 04.05. 10:33:19 ------------------------------------ LEEROY-PC, 04.05 2018 10:33:19 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<700c1600> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:38:27 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:38:44 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:39:00 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:39:00 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:39:00 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:39:00 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:41:02 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<948db200> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:43:59 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:44:28 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:47:17 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:47:17 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:47:17 OnSyncFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:316 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:47:25 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'MakarovIJ70_Base' Entity id:2940527 Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:366 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:48:03 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:49:01 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:49:09 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'MakarovIJ70_Base' Entity id:2944571 Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:366 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:49:58 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:49:58 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:50:01 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:50:01 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:50:01 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:50:01 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:50:01 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:50:08 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:50:30 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:50:38 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:50:38 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:50:38 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:50:38 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:50:51 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:50:51 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:50:51 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:50:51 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:50:57 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:50:57 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:50:57 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:50:57 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:50:57 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:50:59 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:51:57 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:51:57 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:51:57 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:51:57 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:52:05 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:52:05 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:52:05 OnSyncFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:316 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:52:10 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:52:23 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:52:47 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:52:47 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:52:47 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:52:47 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:52:47 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:52:47 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:53:20 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:53:20 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:53:20 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:53:39 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:53:44 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:53:44 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:53:44 OnSyncFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:316 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:53:49 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:54:05 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:54:22 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:54:22 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:55:10 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:55:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:55:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:55:47 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:55:49 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:56:03 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:56:07 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:56:07 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:56:07 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:56:07 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:56:31 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:56:31 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:56:31 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:56:41 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:57:34 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<94214800> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:57:34 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<94214800> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:57:34 OnSyncFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<94214800> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:316 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:58:32 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:58:55 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:58:55 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:58:55 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 10:58:55 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:00:27 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:00:27 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:00:27 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:00:38 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:00:40 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:00:40 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:01:01 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:01:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:01:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:01:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:01:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:01:28 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:01:59 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:01:59 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:01:59 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:02:17 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:02:17 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:03:02 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:04:02 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:04:02 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:04:02 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:04:02 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:04:02 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:04:36 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:04:36 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:04:36 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:04:36 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:04:36 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:04:36 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:04:36 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:04:36 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:04:36 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:04:36 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:04:36 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:04:49 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39<92902400> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:04:56 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:04:56 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:05:02 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:05:02 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:05:30 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:05:30 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:05:52 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:06:07 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:06:07 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:06:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:06:36 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:06:36 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:07:41 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:07:41 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:07:57 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:07:57 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:07:57 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:07:57 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:08:24 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:08:24 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:08:44 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:08:44 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:09:41 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:09:41 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:09:41 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:09:45 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:09:45 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:09:45 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:09:45 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:09:45 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 04.05. 11:13:36 ------------------------------------ LEEROY-PC, 04.05 2018 11:13:36 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'Izh18_Base' Entity id:2908182 Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:366 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:14:08 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:14:47 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:14:51 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:14:58 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:16:08 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:16:08 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:17:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:17:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:17:12 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:17:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:17:35 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:18:47 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:18:47 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:18:47 OnSyncFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:316 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:19:00 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:19:00 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:19:24 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:19:39 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:19:39 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:19:39 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:20:44 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:20:44 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:20:44 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:20:53 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:20:53 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:21:11 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:21:11 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:21:39 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:21:50 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:21:50 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:21:50 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:21:58 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:21:58 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:22:32 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:22:32 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:22:40 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:22:47 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:23:03 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:23:03 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:23:16 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:23:16 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:23:16 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:23:16 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:23:56 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:23:56 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:23:56 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:24:13 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:24:13 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:24:13 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:24:13 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:24:56 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:25:08 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:25:41 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:25:43 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:25:43 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:25:54 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:26:24 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:26:24 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:26:24 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:27:54 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:27:54 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:27:54 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:28:16 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:28:39 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:29:46 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:29:54 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:29:54 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:191 Runtime mode ------------------------------------ LEEROY-PC, 04.05 2018 11:29:54 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:194 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 15.05. 17:37:46 ------------------------------------ LEEROY-PC, 15.05 2018 17:37:46 [hndfsm] HandGuardHasRoomForItem - no room at dst={ type=ATTACHMENT item=ItemBase<80763900> parent=SurvivorBase<6af80080> slot=209551192 } Class: 'HandGuardHasRoomForItem' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/3_Game/systems\inventory\hand_guards.c:167 scripts/3_Game/systems\inventory\hand_guards.c:26 scripts/3_Game/systems\ofsmbase.c:134 scripts/3_Game/systems\inventory\humaninventorywithfsm.c:86 scripts/4_World/entities\dayzplayerimplement.c:310 scripts/4_World/systems\inventory\dayzplayerinventory.c:173 scripts/4_World/systems\inventory\dayzplayerinventory.c:87 scripts/4_World/entities\dayzplayerimplement.c:266 Runtime mode ------------------------------------ LEEROY-PC, 15.05 2018 17:39:19 [hndfsm] HandGuardHasRoomForItem - no room at dst={ type=ATTACHMENT item=ItemBase<80763900> parent=SurvivorBase<6af80080> slot=209551192 } Class: 'HandGuardHasRoomForItem' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/3_Game/systems\inventory\hand_guards.c:167 scripts/3_Game/systems\inventory\hand_guards.c:26 scripts/3_Game/systems\ofsmbase.c:134 scripts/3_Game/systems\inventory\humaninventorywithfsm.c:86 scripts/4_World/entities\dayzplayerimplement.c:310 scripts/4_World/systems\inventory\dayzplayerinventory.c:173 scripts/4_World/systems\inventory\dayzplayerinventory.c:87 scripts/4_World/entities\dayzplayerimplement.c:266 Runtime mode ------------------------------------ LEEROY-PC, 15.05 2018 17:43:14 [hndfsm] HandGuardHasRoomForItem - no room at dst={ type=ATTACHMENT item=ItemBase<80763900> parent=SurvivorBase<6af80080> slot=209551192 } Class: 'HandGuardHasRoomForItem' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/3_Game/systems\inventory\hand_guards.c:167 scripts/3_Game/systems\inventory\hand_guards.c:26 scripts/3_Game/systems\ofsmbase.c:134 scripts/3_Game/systems\inventory\humaninventorywithfsm.c:86 scripts/4_World/entities\dayzplayerimplement.c:310 scripts/4_World/systems\inventory\dayzplayerinventory.c:173 scripts/4_World/systems\inventory\dayzplayerinventory.c:87 scripts/4_World/entities\dayzplayerimplement.c:266 Runtime mode ------------------------------------ LEEROY-PC, 15.05 2018 17:43:30 [hndfsm] HandGuardHasRoomForItem - no room at dst={ type=ATTACHMENT item=ItemBase<80763900> parent=SurvivorBase<6af80080> slot=209551192 } Class: 'HandGuardHasRoomForItem' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/3_Game/systems\inventory\hand_guards.c:167 scripts/3_Game/systems\inventory\hand_guards.c:26 scripts/3_Game/systems\ofsmbase.c:134 scripts/3_Game/systems\inventory\humaninventorywithfsm.c:86 scripts/4_World/entities\dayzplayerimplement.c:310 scripts/4_World/systems\inventory\dayzplayerinventory.c:173 scripts/4_World/systems\inventory\dayzplayerinventory.c:87 scripts/4_World/entities\dayzplayerimplement.c:266 Runtime mode ------------------------------------ LEEROY-PC, 15.05 2018 17:43:54 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=MotoHelmet_ColorBase<7a481600> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 15.05 2018 17:43:54 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=MotoHelmet_ColorBase<7a481600> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 15.05 2018 17:43:55 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=MotoHelmet_ColorBase<7a481600> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 15.05 2018 17:43:55 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=MotoHelmet_ColorBase<7a481600> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 15.05 2018 17:43:55 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=MotoHelmet_ColorBase<7a481600> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 15.05 2018 17:43:55 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=MotoHelmet_ColorBase<7a481600> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 15.05 2018 17:43:55 OnSyncFromRemoteWeapon - entity in hands, but not weapon. item=MotoHelmet_ColorBase<7a481600> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:316 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ LEEROY-PC, 15.05 2018 17:44:17 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'MakarovIJ70_Base' Entity id:2910757 Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:366 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 16.05. 00:41:37 ------------------------------------ LEEROY-PC, 16.05 2018 00:41:37 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 16.05 2018 00:41:37 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 16.05 2018 00:41:37 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 25.05. 17:11:12 ------------------------------------ LEEROY-PC, 25.05 2018 17:11:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:12 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:13 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:13 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:13 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:13 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:13 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:13 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:13 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:15 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:15 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:16 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:16 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:17 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:18 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:18 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:18 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:21 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:24 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:24 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:25 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:25 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:26 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:27 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:27 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:27 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:28 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:29 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:29 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:29 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:29 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:29 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:29 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:29 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:29 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:34 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:35 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:35 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:35 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:35 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:35 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:38 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:38 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:38 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:38 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:11:38 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:12:01 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:12:02 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:12:02 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:12:02 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:12:03 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:12:04 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:12:04 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:12:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:12:21 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:12:22 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:12:22 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:12:23 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:12:24 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:12:24 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:12:24 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 25.05. 17:23:34 ------------------------------------ LEEROY-PC, 25.05 2018 17:23:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:23:34 OnSyncFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:319 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:23:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:23:34 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:34:41 OnEventFromRemoteWeapon - entity in hands, but not weapon. item=Ammo_762x39 Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:294 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode ------------------------------------ LEEROY-PC, 25.05 2018 17:37:52 OnEventFromRemoteWeapon - no entity in hands Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:297 scripts/4_World/entities\dayzplayerimplement.c:263 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 25.05. 17:46:03 ------------------------------------ LEEROY-PC, 25.05 2018 17:46:03 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'MakarovIJ70_Base' Entity id:2917193 Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:260 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode --------------------------------------------- Log C:\Users\leeroy\AppData\Local\DayZ\crash.log started at 25.05. 17:58:36 ------------------------------------ LEEROY-PC, 25.05 2018 17:58:36 Weapon::SyncRemote - inventory location of mag is not valid! Class: 'Izh18_Base' Entity id:2916105 Function: 'Error' Stack trace: scripts/1_CoreExt/proto\endebug.c:44 scripts/4_World/entities\firearms\weapon_base.c:260 scripts/4_World/systems\inventory\dayzplayerinventory.c:313 scripts/4_World/entities\dayzplayerimplement.c:260 Runtime mode