--------------------------------------------- Log C:\Users\Suice\Documents\My Games\ArmaReforger\logs\logs_2025-01-04_22-45-37\script.log started at 2025-01-04 22:45:40 (2025-01-04 19:45:40 UTC) 22:45:40.412 SCRIPT : SCRIPT : Initializing scripts 22:45:40.412 SCRIPT : SCRIPT : ScriptProjectManager init 22:45:40.519 SCRIPT : SCRIPT : Compiling GameLib scripts 22:45:40.539 SCRIPT : Module: GameLib; loaded 301x files; 528x classes; used 488/2097 kB (23%) of static memory; defines: "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 3bbbb874 22:45:40.640 SCRIPT : SCRIPT : Compiling Game scripts 22:45:41.270 SCRIPT : Compiling Game scripts 22:45:41.271 SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,28": 'GetPlayerBlockedState' is obsolete: Session blocking is no longer supported. 22:45:41.271 SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,30": 'SetPlayerBlockedState' is obsolete: Session blocking is no longer supported. 22:45:41.271 SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,35": 'SetPlayerBlockedState' is obsolete: Session blocking is no longer supported. 22:45:41.449 SCRIPT (W): @"scripts/Game/Groups/SCR_GroupTileButton.c,671": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 22:45:41.563 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,436": 'SetPlayerMutedState' is obsolete: Use SocialComponent.SetMuted(playerId, muted). 22:45:41.563 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,438": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 22:45:41.563 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,499": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 22:45:41.563 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,474": Variable 'enableBlock' is not used 22:45:41.564 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1133": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 22:45:41.564 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1136": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 22:45:41.564 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1140": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 22:45:41.704 SCRIPT : Module: Game; loaded 4391x files; 8939x classes; used 19708/41943 kB (46%) of static memory; defines: "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_NEARBY_CONTEXT_DISPLAY,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG"; CRC32: 8224f276 22:45:42.982 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000000002BE58030> @"ENTITY:3" ('SCR_AddonManager') at <0.000000 0.000000 0.000000> Internal_CheckAddons() 22:45:42.982 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000000002BE58030> @"ENTITY:3" ('SCR_AddonManager') at <0.000000 0.000000 0.000000> Callback_CheckAddons_OnSuccess() 22:45:42.988 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000000002BE58030> @"ENTITY:3" ('SCR_AddonManager') at <0.000000 0.000000 0.000000> FinalizeInitAfterAsyncChecks() 22:45:42.988 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000000002BE58030> @"ENTITY:3" ('SCR_AddonManager') at <0.000000 0.000000 0.000000> Init Finished 22:45:42.988 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000000002BE58030> @"ENTITY:3" ('SCR_AddonManager') at <0.000000 0.000000 0.000000> User Workshop access: 1 22:45:55.844 SCRIPT (W): EditBoxFilterComponent used on invalid widget type. 22:46:02.880 SCRIPT : [SCR_ConfigurableDialogUi] presetsResourceName: {814FCA3CB7851F6B}Configs/Dialogs/CommonDialogs.conf, tag: services_status, customDialogObj: SCR_ServicesStatusDialogUI<0x000000002C0B4530> 22:46:10.797 SCRIPT : [SCR_ConfigurableDialogUi] presetsResourceName: {471EFCF445C3E9C6}Configs/ServerBrowser/JoiningDialogs.conf, tag: BACKEND_TIMEOUT, customDialogObj: NULL 22:46:14.175 SCRIPT : [SCR_ConfigurableDialogUi] presetsResourceName: {814FCA3CB7851F6B}Configs/Dialogs/CommonDialogs.conf, tag: services_status, customDialogObj: SCR_ServicesStatusDialogUI<0x000000002C0B4530> 22:46:32.094 SCRIPT (W): SocialComponent.CheckBlockedPlayersInRoom: Request dropped - another request in progress. 22:46:32.915 SCRIPT : [SCR_ConfigurableDialogUi] presetsResourceName: {471EFCF445C3E9C6}Configs/ServerBrowser/JoiningDialogs.conf, tag: SERVER_DETAILS, customDialogObj: SCR_ServerDetailsDialog<0x000000003CB8C030> 22:46:33.751 SCRIPT : [SCR_ConfigurableDialogUi] presetsResourceName: {471EFCF445C3E9C6}Configs/ServerBrowser/JoiningDialogs.conf, tag: JOIN, customDialogObj: NULL 22:46:34.176 SCRIPT : [SCR_ConfigurableDialogUi] presetsResourceName: {471EFCF445C3E9C6}Configs/ServerBrowser/JoiningDialogs.conf, tag: SERVER_FULL, customDialogObj: SCR_ServerFullDialog<0x000000003CB0FE00> 23:22:26.988 SCRIPT : SCRIPT : Compiling GameLib scripts 23:22:27.008 SCRIPT : Module: GameLib; loaded 301x files; 528x classes; used 481/2097 kB (22%) of static memory; defines: "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 3bbbb874 23:22:27.046 SCRIPT : SCRIPT : Compiling Game scripts 23:22:27.559 SCRIPT : Compiling Game scripts 23:22:27.559 SCRIPT (W): @"scripts/Game/GameMode/PlayerPositionsSaver.c,131": Possible variable name conflict 'x' 23:22:27.559 SCRIPT (W): @"scripts/Game/GameMode/PlayerPositionsSaver.c,131": Possible variable name conflict 'y' 23:22:27.806 SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,28": 'GetPlayerBlockedState' is obsolete: Session blocking is no longer supported. 23:22:27.806 SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,30": 'SetPlayerBlockedState' is obsolete: Session blocking is no longer supported. 23:22:27.806 SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,35": 'SetPlayerBlockedState' is obsolete: Session blocking is no longer supported. 23:22:27.978 SCRIPT (W): @"scripts/Game/Groups/SCR_GroupTileButton.c,671": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 23:22:28.079 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,436": 'SetPlayerMutedState' is obsolete: Use SocialComponent.SetMuted(playerId, muted). 23:22:28.079 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,438": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 23:22:28.079 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,499": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 23:22:28.079 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,474": Variable 'enableBlock' is not used 23:22:28.080 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1133": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 23:22:28.080 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1136": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 23:22:28.080 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1140": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 23:22:28.249 SCRIPT (W): @"scripts/Game/BaconLoadoutEditor/Bacon_GunBuilder_LoadoutStorage.c,108": Variable 'temp' is not used 23:22:28.249 SCRIPT (W): @"scripts/Game/BaconLoadoutEditor/Bacon_GunBuilder_LoadoutStorage.c,109": Variable 'areaType' is not used 23:22:28.252 SCRIPT (W): @"scripts/Game/BaconLoadoutEditor/GunBuilderUI_SlotCategoryUIContainer.c,258": Variable 'label' is not used 23:22:28.256 SCRIPT (W): @"scripts/Game/BaconM110_SightsUserAction.c,31": 'GetBoneIndex' is obsolete: Use GetAnimation().GetBoneIndex() instead 23:22:28.256 SCRIPT (W): @"scripts/Game/BaconM110_SightsUserAction.c,32": 'SetBone' is obsolete: Use GetAnimation().SetBone() instead 23:22:28.260 SCRIPT (W): @"scripts/Game/Destruction/WCS_SO_DestructionMultiPhaseComponent.c,42": Variable 'numSpawnOnDestroy' is not used 23:22:28.369 SCRIPT : Module: Game; loaded 5223x files; 10935x classes; used 23125/41943 kB (55%) of static memory; defines: "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_NEARBY_CONTEXT_DISPLAY,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG,ZEL_CHARACTER"; CRC32: d858a46c 23:23:00.804 SCRIPT : SCRIPT : Compiling GameLib scripts 23:23:00.823 SCRIPT : Module: GameLib; loaded 301x files; 528x classes; used 481/2097 kB (22%) of static memory; defines: "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 3bbbb874 23:23:00.858 SCRIPT : SCRIPT : Compiling Game scripts 23:23:01.470 SCRIPT : Compiling Game scripts 23:23:01.471 SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,28": 'GetPlayerBlockedState' is obsolete: Session blocking is no longer supported. 23:23:01.471 SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,30": 'SetPlayerBlockedState' is obsolete: Session blocking is no longer supported. 23:23:01.471 SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,35": 'SetPlayerBlockedState' is obsolete: Session blocking is no longer supported. 23:23:01.640 SCRIPT (W): @"scripts/Game/Groups/SCR_GroupTileButton.c,671": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 23:23:01.739 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,436": 'SetPlayerMutedState' is obsolete: Use SocialComponent.SetMuted(playerId, muted). 23:23:01.740 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,438": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 23:23:01.740 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,499": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 23:23:01.740 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,474": Variable 'enableBlock' is not used 23:23:01.740 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1133": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 23:23:01.740 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1136": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 23:23:01.740 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1140": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 23:23:01.868 SCRIPT : Module: Game; loaded 4391x files; 8939x classes; used 19565/41943 kB (46%) of static memory; defines: "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_NEARBY_CONTEXT_DISPLAY,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG"; CRC32: 8224f276 23:23:02.738 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000000002BE58030> @"ENTITY:3" ('SCR_AddonManager') at <0.000000 0.000000 0.000000> Internal_CheckAddons() 23:23:02.738 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000000002BE58030> @"ENTITY:3" ('SCR_AddonManager') at <0.000000 0.000000 0.000000> Callback_CheckAddons_OnSuccess() 23:23:02.743 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000000002BE58030> @"ENTITY:3" ('SCR_AddonManager') at <0.000000 0.000000 0.000000> FinalizeInitAfterAsyncChecks() 23:23:02.743 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000000002BE58030> @"ENTITY:3" ('SCR_AddonManager') at <0.000000 0.000000 0.000000> Init Finished 23:23:02.743 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000000002BE58030> @"ENTITY:3" ('SCR_AddonManager') at <0.000000 0.000000 0.000000> User Workshop access: 1 23:23:02.965 SCRIPT (W): EditBoxFilterComponent used on invalid widget type. 23:23:03.008 SCRIPT : Kick cause code: group=1 'REPLICATION', reason=3 'CONNECTION_FAILURE' 23:23:03.011 SCRIPT : [SCR_ConfigurableDialogUi] presetsResourceName: {D3BFEE28E7D5B6A1}Configs/ServerBrowser/KickDialogs.conf, tag: REPLICATION_CONNECTION_FAILURE, customDialogObj: NULL 23:26:39.399 SCRIPT : [SCR_ConfigurableDialogUi] presetsResourceName: {814FCA3CB7851F6B}Configs/Dialogs/CommonDialogs.conf, tag: services_status, customDialogObj: SCR_ServicesStatusDialogUI<0x000000002C0B4530> 23:26:41.328 SCRIPT : [SCR_ConfigurableDialogUi] presetsResourceName: {814FCA3CB7851F6B}Configs/Dialogs/CommonDialogs.conf, tag: exit_game, customDialogObj: SCR_ExitGameDialog<0x0000000033416100>