GameProject { ID "ArmaReforger" GUID "58D0FB3206B6F859" TITLE "Arma Reforger" Dependencies { "5614BBCCBB55ED1C" } EngineSettingsPath "ReforgerEngineSettings.conf" GameSettingsPath "ReforgerGameSettings.conf" BrushLibraryPath "$ArmaReforger:Brushes" WelcomeScreenConfig "{458F9E622E278CE3}Configs/Workbench/welcomeScreen.conf" WBDocumentationConfig "{1D6445998412994C}Configs/Workbench/documentationLinks.conf" Configurations { GameProjectConfig PC { WorldFile "{077CF7C916637442}worlds/MainMenuWorld/MainMenuWorld.ent" SplashScreenClass "SplashScreen" DefaultSettings EngineUserSettings "{5702F087A781A9FC}" { TerrainGenMaterialSettings TerrainGenMaterialSettings "{BBABE688B9061B69}" { Detail 2 } PostprocessUserSettings PostprocessUserSettings "{B272A67DF850DADD}" { Postprocess 1 } MaterialSystemUserSettings MaterialSystemUserSettings "{51DE9D5EBA2E0DF7}" { TextureFilter 2 } VideoUserSettings VideoUserSettings "{B272A67DB18E04F9}" { Vsynch 1 Fsaa NONE EnvironmentQuality HIGH Atoc "GRASS&TREES" } GrassMaterialSettings GrassMaterialSettings "{7441A756719A8542}" { Distance 116 Lod 3 } InputDeviceUserSettings InputDeviceUserSettings "{58971ACF26F20D87}" { GamepadProfile InputProfileGamepad "{58971ACF24C7E1E9}" { LeftThumbHorizontal InputProfileKey "{58971ACF1939286A}" { Curve { 0 0 0.5 0.2 0.9 0.5 1 1 } } LeftThumbVertical InputProfileKey "{58971ACF717F004B}" { Curve { 0 0 0.5 0.2 0.9 0.5 1 1 } } RightThumbHorizontal InputProfileKey "{58971ACF773A07AA}" { Curve { 0 0 0.5 0.2 0.9 0.5 1 1 } } RightThumbVertical InputProfileKey "{58971ACF766CCA86}" { Curve { 0 0 0.5 0.2 0.9 0.5 1 1 } } LeftTrigger InputProfileKey "{58971ACF746B42F0}" { Curve { 0 0 0.5 0.2 0.9 0.5 1 1 } } RightTrigger InputProfileKey "{58971ACF6B4C0E9D}" { Curve { 0 0 0.5 0.2 0.9 0.5 1 1 } } } } GraphicsQualitySettings GraphicsQualitySettings "{52E103D890868E2C}" { ObjectDrawDistanceScale Ultra } DisplayUserSettings DisplayUserSettings "{F1B1E6EA2D4A7B39}" { PPQuality PPEffectsSettings "{54D6A197983B8089}" { HBAO 1 SSDO 1 SSR 1 UnderWater 1 PPAA 2 Rain 1 } } PipelineUserSettings PipelineUserSettings "{B272A67D8DFAC7D2}" { ShadowQuality High TightCascades 0 GBuffer AmbientDepthNear } } ScriptProjectManagerSettings ScriptProjectManagerSettings "{AC4BE58770485E4B}" { Modules { ScriptModulePathClass game { Paths { "{B92491157EA3E4AD}scripts/Game" "{E9D3C463BA7F39FA}scripts/GameCode" } } ScriptModulePathClass workbench { Paths { "{8B793EE0B45CA001}scripts/Workbench" } } ScriptModulePathClass workbenchGame { Paths { "{D153046BD777C56B}scripts/WorkbenchGame" } } } } NavmeshManager NavmeshManager "{B462A58A882A1448}" { ProjectSettings { NavmeshProjectConfig Soldiers { PhysicsInteractionLayer 2097152 CoverSystemPhysicsLayer 8 DefaultWalkableFlags 62 AreaTypeForTerrain 4 FlagTypes { NavmeshAreaFlagConfig JumpOver { } NavmeshAreaFlagConfig Swim { } NavmeshAreaFlagConfig Climb { } NavmeshAreaFlagConfig Open { } } AreaTypes { NavmeshAreaTypeConfig Fence { AreaFlags 4 AreaCost 25 } NavmeshAreaTypeConfig Water { AreaFlags 10 AreaCost 50 } NavmeshAreaTypeConfig Asphalt { } NavmeshAreaTypeConfig OffRoad { AreaCost 3 } NavmeshAreaTypeConfig DirtRoad { AreaCost 2.5 } NavmeshAreaTypeConfig Ladder { AreaFlags 18 AreaCost 20 } NavmeshAreaTypeConfig Door { AreaFlags 34 AreaCost 10 } } } NavmeshProjectConfig BTRlike { PhysicsInteractionLayer 10485760 DefaultWalkableFlags 2 AreaTypeForTerrain 4 AreaTypes { NavmeshAreaTypeConfig Fence { AreaCost 10000 } NavmeshAreaTypeConfig Water { AreaCost 10000 } NavmeshAreaTypeConfig Asphalt { } NavmeshAreaTypeConfig OffRoad { AreaCost 6 } NavmeshAreaTypeConfig DirtRoad { AreaCost 3 } } } } } DistantShadowsQualityProfiles DistantShadowsQualityProfiles "{52DADA2E1DD82B9F}" { DistantShadowsQualityProfiles { DistantShadowsProfile Low { TextureSize "1024" MinPixelsPerFrame 16384 MaxPixelsPerFrame 65536 TerrainCascadesNum 1 ObjectsMetersPerPixelNear 2 AOCascadesNum 0 AOType "Postprocess HalfRes" } DistantShadowsProfile Medium { ObjectsMetersPerPixelFar 3 } DistantShadowsProfile High { ObjectsCascadesNum 2 ObjectsMetersPerPixelNear 1 ObjectsMetersPerPixelFar 2 } DistantShadowsProfile Ultra { ObjectsCascadesNum 2 ObjectsMetersPerPixelNear 1.5 ObjectsMetersPerPixelFar 4 ObjHeightmapTextureSize "4096" } } } EnvironmentQualityProfile EnvironmentQualityProfile "{5698B4EE1E79AB65}" { EnvironmentQualityProfiles { EnvironmentProfile LOW { AtmosphereProfile AtmosphereProfile "{5698B4EEDC74C31B}" { CameraVolumeResolution 32 32 16 SkyViewMaxSamples 16 } VolCloudsProfile VolCloudsProfile "{5698B4EE1456B733}" { NumSamples 64 DetailNoiseResolution 16 WeatherMapResolution 256 TemporalMultiplier 5 TemporalBlendMin 0.03 TemporalDisocclusionThreshold 0.5 GroundSamplesMultiplier 0.5 } } EnvironmentProfile MEDIUM { AtmosphereProfile AtmosphereProfile "{5698B4EEDC2925E0}" { SkyViewMaxSamples 32 } VolCloudsProfile VolCloudsProfile "{5698B4EE143440C8}" { NumSamples 80 WeatherMapResolution 512 TemporalMultiplier 4 TemporalBlendMin 0.04 TemporalDisocclusionThreshold 0.5 GroundSamplesMultiplier 0.5 } } EnvironmentProfile HIGH { AtmosphereProfile AtmosphereProfile "{5698B4EEC5AC3DCF}" { } VolCloudsProfile VolCloudsProfile "{5698B4EE159ABBAA}" { DetailNoiseResolution 64 WeatherMapResolution 512 TemporalMultiplier 3 TemporalBlendMin 0.1 TemporalDisocclusionThreshold 0.5 GroundSamplesMultiplier 0.6 } } EnvironmentProfile ULTRA { AtmosphereProfile AtmosphereProfile "{5698B4EF98568651}" { SkyViewResolution 192 108 CameraVolumeResolution 32 32 32 } VolCloudsProfile VolCloudsProfile "{5698B4EF8494AB67}" { NumSamples 256 ShadowmapResolution 256 ShadowmapDispatchesPerFrame 4 DetailNoiseResolution 64 WeatherMapResolution 512 TemporalBlendMin 0.1 TemporalDisocclusionThreshold 0.5 } } } } InputManagerSettings InputManagerSettings "{50A48858902D5F64}" { Default "{795184CF9AD764DB}Configs/System/chimeraInputCommon.conf" User "$profile:.chimeraUserInput.conf" UiMappings "{0AD37213EFEB0B61}Configs/System/chimeraMapping.conf" HoldDuration 250 ClickDuration 250 DoubleClickDuration 250 RepeatInitialInterval 400 RepeatInterval 50 } PhysicsSettings PhysicsSettings "{50C8B06FB4D5FA52}" { Margin 0.025 GridBP 0 Interactions InteractionDef "{50C908F1A83672E2}" { Layers { "Default" "Static" "VehicleCast" "Cover" "Character" "Projectile" "Vehicle" "Terrain" "Dynamic" "Debris" "Ragdoll" "Vegetation" "CharNoCollide" "Camera" "FireGeometry" "ViewGeometry" "Ladder" "Interaction" "Foliage" "CharCollide" "CharacterAI" "Navmesh" "Water" "NavmeshVehicle" "VehicleSimple" "VehicleComplex" "Perception" "ParticleEffects" "Weapon" } LayerPresets { LayerPreset Main { Mask 1 } LayerPreset Cover { Mask 8 } LayerPreset Character { Mask 16 } LayerPreset Projectile { Mask 32 } LayerPreset Vehicle { Mask 50331648 } LayerPreset VehicleCast { Mask 4 } LayerPreset VehicleFire { Mask 16448 } LayerPreset BasicVehicleObstacles { Mask 2097152 } LayerPreset VehicleFireView { Mask 49216 } LayerPreset Building { Mask 2097154 } LayerPreset BuildingNoNavmesh { Mask 2 } LayerPreset BuildingView { Mask 2129922 } LayerPreset BuildingViewNoNavmesh { Mask 32770 } LayerPreset BuildingFire { Mask 2113538 } LayerPreset BuildingFireNoNavmesh { Mask 16386 } LayerPreset BuildingFireView { Mask 10534914 } LayerPreset BuildingFireViewNoNavmesh { Mask 49154 } LayerPreset ItemFireView { Mask 20480 } LayerPreset DoorFireView { Mask 2671618 } LayerPreset Weapon { Mask 268435456 } LayerPreset WeaponFire { Mask 268451840 } LayerPreset Terrain { Mask 2097280 } LayerPreset PropFireView { Mask 10535168 } LayerPreset TreeFireView { Mask 10534914 } LayerPreset CharNoCollide { Mask 4096 } LayerPreset FireGeo { Mask 16384 } LayerPreset RockFireView { Mask 2146306 } LayerPreset Debris { Mask 512 } LayerPreset Tree { Mask 10518530 } LayerPreset Door { Mask 2097154 } LayerPreset TreePart { Mask 256 } LayerPreset Interaction { Mask 131072 } LayerPreset Ladder { Mask 2162690 } LayerPreset Bush { Mask 262144 } LayerPreset Foliage { Mask 262144 } LayerPreset Wheel { Mask 1064960 } LayerPreset PropView { Mask 10518784 } LayerPreset Prop { Mask 10486016 } LayerPreset CharacterAI { Mask 1048576 } LayerPreset Glass { Mask 2 } LayerPreset GlassFire { Mask 16386 } LayerPreset FireView { Mask 49152 } LayerPreset ViewGeo { Mask 32768 } LayerPreset VehicleComplex { Mask 33554432 } LayerPreset VehicleSimple { Mask 16777216 } LayerPreset CharacterFireGeoRagdoll { Mask 17408 } LayerPreset InteractionFireGeo { Mask 147456 } } ResponseIndices { ResponseIndex Normal { } ResponseIndex TinyMomentum { Index 1 } ResponseIndex SmallMomentum { Index 2 } ResponseIndex MediumMomentum { Index 3 } ResponseIndex LargeMomentum { Index 4 } ResponseIndex HugeMomentum { Index 5 } ResponseIndex TinyDestructible { Index 6 } ResponseIndex SmallDestructible { Index 7 } ResponseIndex MediumDestructible { Index 8 } ResponseIndex LargeDestructible { Index 9 } ResponseIndex HugeDestructible { Index 10 } ResponseIndex NoCollision { Index 11 } } Matrix { InteractionMatrixRow Default { Interacts 285223927 } InteractionMatrixRow Static { Interacts 286263126 } InteractionMatrixRow VehicleCast { Interacts 131 } InteractionMatrixRow Cover { Interacts 0 } InteractionMatrixRow Character { Interacts 34089424 } InteractionMatrixRow Projectile { Interacts 4210816 } InteractionMatrixRow Vehicle { Interacts 10688 } InteractionMatrixRow Terrain { Interacts 420624132 } InteractionMatrixRow Dynamic { Interacts 33565952 } InteractionMatrixRow Debris { Interacts 2560 } InteractionMatrixRow Ragdoll { Interacts 16778496 } InteractionMatrixRow Vegetation { Interacts 16777216 } InteractionMatrixRow CharNoCollide { Interacts 0 } InteractionMatrixRow Camera { Interacts 34635776 } InteractionMatrixRow FireGeometry { Interacts 134348832 } InteractionMatrixRow ViewGeometry { Interacts 1048576 } InteractionMatrixRow Ladder { Interacts 196608 } InteractionMatrixRow Interaction { Interacts 213120 } InteractionMatrixRow Foliage { Interacts 262144 } InteractionMatrixRow CharCollide { Interacts 1056784 } InteractionMatrixRow CharacterAI { Interacts 17342594 } InteractionMatrixRow Navmesh { Interacts 2097152 } InteractionMatrixRow Water { Interacts 32 } InteractionMatrixRow NavmeshVehicle { Interacts 8388608 } InteractionMatrixRow VehicleSimple { Interacts 286264451 } InteractionMatrixRow VehicleComplex { Interacts 8464 } InteractionMatrixRow Perception { Interacts 32768 } InteractionMatrixRow ParticleEffects { Interacts 16512 } InteractionMatrixRow Weapon { Interacts 285212803 } } ResponseMatrix { InteractionResponseMatrixRow "{559CE142A0662FAD}" { Index1 "TinyMomentum" Index2 "TinyDestructible" Response1 NONE } InteractionResponseMatrixRow "{58A27609F4A514D7}" { Index1 "SmallMomentum" Index2 "TinyDestructible" Response1 NONE } InteractionResponseMatrixRow "{58A27609E48D00F6}" { Index1 "SmallMomentum" Index2 "SmallDestructible" Response1 NONE } InteractionResponseMatrixRow "{58A27609DECB78ED}" { Index1 "MediumMomentum" Index2 "TinyDestructible" Response1 NONE } InteractionResponseMatrixRow "{58A27609D7B1B5C2}" { Index1 "MediumMomentum" Index2 "SmallDestructible" Response1 NONE } InteractionResponseMatrixRow "{58A27609D6A45125}" { Index1 "MediumMomentum" Index2 "MediumDestructible" Response1 NONE } InteractionResponseMatrixRow "{58A4F2AADB5977A6}" { Index1 "LargeMomentum" Index2 "TinyDestructible" Response1 NONE } InteractionResponseMatrixRow "{58A4F2AADEE9C661}" { Index1 "LargeMomentum" Index2 "SmallDestructible" Response1 NONE } InteractionResponseMatrixRow "{58A4F2AAD70900A1}" { Index1 "LargeMomentum" Index2 "MediumDestructible" Response1 NONE } InteractionResponseMatrixRow "{58A4F2AAD7715113}" { Index1 "LargeMomentum" Index2 "LargeDestructible" Response1 NONE } InteractionResponseMatrixRow "{58A4F2AACC461B8B}" { Index1 "HugeMomentum" Index2 "TinyDestructible" Response1 NONE } InteractionResponseMatrixRow "{58A4F2AACCADF437}" { Index1 "HugeMomentum" Index2 "SmallDestructible" Response1 NONE } InteractionResponseMatrixRow "{58A4F2AACC87970F}" { Index1 "HugeMomentum" Index2 "MediumDestructible" Response1 NONE } InteractionResponseMatrixRow "{58A4F2AACCCF3E61}" { Index1 "HugeMomentum" Index2 "LargeDestructible" Response1 NONE } InteractionResponseMatrixRow "{58A4F2AAC321F9EA}" { Index1 "HugeMomentum" Index2 "HugeDestructible" Response1 NONE } InteractionResponseMatrixRow "{59E6C48E878F8B7E}" { Index1 "NoCollision" Index2 "Normal" Response2 NONE } InteractionResponseMatrixRow "{59E6C48B36463777}" { Index1 "NoCollision" Index2 "TinyMomentum" Response2 NONE } InteractionResponseMatrixRow "{59E6C48B36E2C9E0}" { Index1 "NoCollision" Index2 "SmallMomentum" Response2 NONE } InteractionResponseMatrixRow "{59E6C48B37362A41}" { Index1 "NoCollision" Index2 "MediumMomentum" Response2 NONE } InteractionResponseMatrixRow "{59E6C48B3785420E}" { Index1 "NoCollision" Index2 "LargeMomentum" Response1 NONE } InteractionResponseMatrixRow "{59E6C48B37D6D1E0}" { Index1 "NoCollision" Index2 "HugeMomentum" Response1 NONE } } LayersFilter 2097151 LayerProjectile 32 LayerParticles 134217728 } } ChimeraGlobalConfig ChimeraGlobalConfig "{6F12664687156A7B}" { DefaultPlayerController "{6E2BB64764E3BE9B}Prefabs/Characters/Core/DefaultPlayerController.et" "Maximum View Distance" 5000 "Minimum View Distance" 500 Ballistics BallisticsConfig "{527CEE05A02D96BD}" { } } SettingProfilesConfig SettingProfilesConfig "{A29326E9BB8CFEBF}" { Effects PPEffectsConfig "{54D6C46B5CC2144D}" { HBAO PPMaterials4 "{54D67D9F981D0A6F}" { Low "{2CA93A3D010C944A}Common/Postprocess/HBAO_Low.emat" Medium "{3074D788E570FBDC}Common/Postprocess/HBAO_Medium.emat" High "{C434EE0C2C05D4AA}Common/Postprocess/HBAO_High.emat" Ultra "{1B3A6E678E786254}Common/Postprocess/HBAO_Ultra.emat" } GodRays PPMaterials1 "{54D67D9F981D0B9A}" { On "{90C363AB5243A434}Common/Postprocess/Sun_GodRays.emat" } HDR PPMaterials1 "{54D67D9F981D0B42}" { On "{9DEECCABE8357209}Common/Postprocess/HDR.emat" } SSDO PPMaterials2 "{54D67D9F981D0B00}" { On "{3C5B205B6CBF1B8E}Common/Postprocess/SSDO.emat" } SSR PPMaterialSSR "{5856D8D2E19D1FC9}" { Low SSRProfile "{5856D8D280474C7A}" { WaterSSR SSRWaterProfile "{5856D8D287E97BC2}" { NumSamples 24 } } Medium SSRProfile "{5856D8D28A92B159}" { WaterSSR SSRWaterProfile "{5856D8D283D10CC8}" { NumSamples 40 } PostprocessMaterial "{D53830EA1BF69AE5}Common/Postprocess/SSR_Low.emat" } High SSRProfile "{5856D8D2F7ABDA79}" { WaterSSR SSRWaterProfile "{5856D8D28C47A2F2}" { NumSamples 56 } PostprocessMaterial "{435152A47CC886E8}Common/Postprocess/SSR_Medium.emat" } Ultra SSRProfile "{5856D8D2E702C092}" { WaterSSR SSRWaterProfile "{5856D8D28DA2D8E6}" { NumSamples 72 } PostprocessMaterial "{8A03B7ACCA77B696}Common/Postprocess/SSR.emat" } } UnderWater PPMaterials2 "{54D67D9F981D045A}" { On "{5366CEDE2A151631}Terrains/Common/Water/UnderWater/oceanUnderwater.emat" } PPAA PPMaterialsAA "{54D67D9F981D0419}" { "FXAA Low" "{18B15A50707B6FAE}Common/Postprocess/FXAALow.emat" "FXAA High" "{ED3FBDDC736206E0}Common/Postprocess/FXAAHigh.emat" "SMAA Low" "{A7D2C83592998D29}Common/Postprocess/SMAALow.emat" "SMAA High" "{CE543C0DB56915C8}Common/Postprocess/SMAAHigh.emat" } Rain PPMaterials4 "{54D67D9F981D0583}" { Low "{D3E32E11C5116D9E}Common/Postprocess/rainLow.emat" Medium "{FA4DE95A7276143D}Common/Postprocess/rain.emat" High "{FA4DE95A7276143D}Common/Postprocess/rain.emat" Ultra "{FA4DE95A7276143D}Common/Postprocess/rain.emat" } } OverallPresets { OverallSettingPreset LOW { GeometricDetail 0 TextureDetail 2 Detail 2 Distance 70 Lod 2 ObjectDrawDistanceScale Medium PPQuality PPEffectsSettings "{5702C6C01BA04148}" { UnderWater 1 PPAA 4 } } OverallSettingPreset MEDIUM { GeometricDetail 1 TextureDetail 1 Detail 2 Distance 70 Lod 2 ObjectDrawDistanceScale High Fsaa "2" Atoc GRASS DistantShadowsQuality HIGH EnvironmentQuality MEDIUM ShadowQuality High PPQuality PPEffectsSettings "{5702C6C0AFD08CB1}" { HBAO 1 UnderWater 1 PPAA 4 Rain 1 } } OverallSettingPreset HIGH { TextureDetail 0 Detail 3 ObjectDrawDistanceScale High Fsaa "4" Atoc GRASS DistantShadowsQuality HIGH EnvironmentQuality HIGH ShadowQuality High PPQuality PPEffectsSettings "{5702C6C1491F20B1}" { HBAO 1 SSDO 1 SSR 2 UnderWater 1 Rain 2 } } OverallSettingPreset ULTRA { GeometricDetail 3 TextureDetail 0 Detail 3 Distance 120 Fsaa "4" Atoc "GRASS&TREES" DistantShadowsQuality ULTRA EnvironmentQuality HIGH RenderFormat HIGH ShadowQuality High PPQuality PPEffectsSettings "{5702C6C1EAF048BA}" { HBAO 3 SSDO 1 SSR 3 UnderWater 1 Rain 3 } } OverallSettingPreset DEFAULT_SERIES_X { GeometricDetail 1 TextureDetail 1 Detail 2 Distance 120 Lod 2 ObjectDrawDistanceScale High Fsaa "4" Atoc "GRASS&TREES" DistantShadowsQuality HIGH EnvironmentQuality MEDIUM FsrEnabled 1 ShadowQuality High PPQuality PPEffectsSettings "{5918EC9E7E1FDF0C}" { HBAO 1 SSDO 1 SSR 1 UnderWater 1 Rain 2 } } OverallSettingPreset DEFAULT_SERIES_S { GeometricDetail 1 TextureDetail 2 Detail 2 Distance 70 Lod 2 ObjectDrawDistanceScale High Fsaa "2" DistantShadowsQuality LOW FsrEnabled 1 ShadowQuality High PPQuality PPEffectsSettings "{5918EC9E7FEBB6E1}" { HBAO 1 UnderWater 1 PPAA 4 } } OverallSettingPreset SERIES_X_PERFORMANCE { GeometricDetail 1 TextureDetail 1 Detail 2 Distance 90 Lod 2 ObjectDrawDistanceScale High Fsaa "4" Atoc "GRASS&TREES" DistantShadowsQuality HIGH FsrEnabled 1 ShadowQuality High PPQuality PPEffectsSettings "{5918EC9E7E1FDF0C}" { HBAO 1 UnderWater 1 Rain 1 } } OverallSettingPreset SERIES_S_PERFORMANCE { GeometricDetail 0 TextureDetail 2 Detail 2 Distance 70 Lod 2 ObjectDrawDistanceScale High Fsaa "2" DistantShadowsQuality LOW FsrEnabled 1 ShadowQuality High PPQuality PPEffectsSettings "{5918EC9E7FEBB6E1}" { UnderWater 1 PPAA 4 } } } } AudioGlobalConfig AudioGlobalConfig "{55C4D22BA764B5E5}" { TerrainAttenuation { CurvePoint "1" { X 90 Y -20 Shape Exponential Modifier 0.6 } CurvePoint "2" { X 180 } } TerrainLPFRolloff { CurvePoint "1" { X 90 Y 20 Shape Exponential Modifier 1.5 } CurvePoint "2" { X 180 } } } ResourceManagerSettings ResourceManagerSettings "{50C89C97A0E7987F}" { } MenuManagerSettings MenuManagerSettings "{50C890C996B0A6FC}" { MenuConfigs { "{C747AFB6B750CE9A}Configs/System/chimeraMenus.conf" } } ShadowsQualityProfiles ShadowsQualityProfiles "{54C28EF5EC5AEF58}" { ShadowsQualityProfiles { ShadowsProfile Low { Cascades { ShadowCascadeProfile "{54C28EF51B8E2F21}" { TextureSize "512" Bias 0.03 SlopeBias 0.03 } ShadowCascadeProfile "{54C8969EC309A19F}" { TextureSize "512" Bias 0.1 SlopeBias 0.1 } ShadowCascadeProfile "{54C8969EC348D15C}" { TextureSize "512" Bias 0.4 SlopeBias 0.3 } } MaxShadowDistance 80 MaxShadowCasterDistance 160 ShadowMaskBlur 0 ShadowMaskHalfRes 1 } ShadowsProfile Medium { Type ShadowMedium Cascades { ShadowCascadeProfile "{54C89835B4D29713}" { Bias 0.01 SlopeBias 0.02 } ShadowCascadeProfile "{54C89835B591E4A1}" { TextureSize "512" Bias 0.02 SlopeBias 0.04 } ShadowCascadeProfile "{54C89835B5D1460D}" { TextureSize "512" Bias 0.1 SlopeBias 0.15 } ShadowCascadeProfile "{54C89835B6E08D71}" { TextureSize "512" Bias 0.5 SlopeBias 0.3 } } MaxShadowDistance 100 MaxShadowCasterDistance 200 ShadowMaskBlur 0 } ShadowsProfile High { Type ShadowHigh Cascades { ShadowCascadeProfile "{54C8983522841939}" { TextureSize "2048" TextureFormat D32 Bias 0.01 SlopeBias 0.01 } ShadowCascadeProfile "{54C8983522FD9585}" { TextureFormat D32 Bias 0.02 SlopeBias 0.04 } ShadowCascadeProfile "{54C89835233A93BF}" { TextureSize "512" TextureFormat D32 Bias 0.1 SlopeBias 0.15 } ShadowCascadeProfile "{54C89835237FEFD8}" { TextureSize "512" TextureFormat D32 Bias 0.5 SlopeBias 0.5 } } MaxShadowDistance 150 ShadowMaskBlur 0 } ShadowsProfile Ultra { Type ShadowUltra Cascades { ShadowCascadeProfile "{54C898348591DACD}" { TextureSize "4096" TextureFormat D32 Bias 0.01 SlopeBias 0.01 } ShadowCascadeProfile "{54C8983485D1C897}" { TextureSize "2048" TextureFormat D32 Bias 0.01 SlopeBias 0.03 } ShadowCascadeProfile "{54C89834860D457A}" { TextureFormat D32 Bias 0.15 SlopeBias 0.2 } ShadowCascadeProfile "{54C898348678108B}" { TextureSize "512" TextureFormat D32 Bias 1.5 SlopeBias 1.5 } } MaxShadowDistance 200 } ShadowsProfile EnvCaptureLow { Type ShadowEnvCaptureLow Cascades { ShadowCascadeProfile "{54C89834EDC98DE6}" { TextureSize "256" Bias 0.1 SlopeBias 0.1 } ShadowCascadeProfile "{54C89834E9AF8CB4}" { TextureSize "256" Bias 0.4 SlopeBias 0.3 } } MaxShadowDistance 50 MaxShadowCasterDistance 80 ShadowMaskBlur 0 ShadowMaskHalfRes 0 StabilizeCascades None } ShadowsProfile EnvCaptureMedium { Type ShadowEnvCaptureMedium Cascades { ShadowCascadeProfile "{54C89834EDC98DE6}" { TextureSize "256" Bias 0.03 SlopeBias 0.03 } ShadowCascadeProfile "{54C89834E935859B}" { TextureSize "256" Bias 0.1 SlopeBias 0.1 } ShadowCascadeProfile "{54C89834E9AF8CB4}" { TextureSize "256" Bias 0.4 SlopeBias 0.3 } } MaxShadowDistance 80 MaxShadowCasterDistance 120 ShadowMaskBlur 0 ShadowMaskHalfRes 0 StabilizeCascades None } ShadowsProfile EnvCaptureHigh { Type ShadowEnvCaptureHigh Cascades { ShadowCascadeProfile "{54C89834EDC98DE6}" { TextureSize "512" Bias 0.03 SlopeBias 0.03 } ShadowCascadeProfile "{54C89834E935859B}" { TextureSize "256" Bias 0.1 SlopeBias 0.1 } ShadowCascadeProfile "{54C89834E9AF8CB4}" { TextureSize "256" Bias 0.4 SlopeBias 0.3 } } MaxShadowDistance 120 MaxShadowCasterDistance 180 ShadowMaskBlur 0 ShadowMaskHalfRes 0 StabilizeCascades None } ShadowsProfile RainMask { Type RainMask Cascades { ShadowCascadeProfile "{54D297D50245C1E7}" { Bias 0.15 SlopeBias 0 ManualPCFDepthDiff 0.3 } ShadowCascadeProfile "{54D4A45222AF9AE3}" { Bias 0.3 SlopeBias 0 ManualPCFDepthDiff 0.3 } } MaxShadowDistance 150 ShadowMaskBlur 1 ShadowMaskHalfRes 1 StabilizeCascades Sphere BlendCascades 1 SplitDistributionCoef 1.8 FilteringType ManualPCF BiasApplicationType Receiver } ShadowsProfile WetnessMask { Type WetnessMask Cascades { ShadowCascadeProfile "{54E08CD61ED2E740}" { TextureSize "1024" TextureFormat D16 Bias 0.1 SlopeBias 0.2 ReceiverNormalBias 0.1 ManualPCFDepthDiff 0.1 } } MaxShadowDistance 200 ShadowMaskBlur 1 ShadowMaskHalfRes 1 StabilizeCascades TopDown StabilizeMinFov 0 BlendCascades 1 SplitDistributionCoef 1.8 FilteringType ManualPCF } ShadowsProfile CustomWetnessMask { Type CustomWetnessMask Cascades { ShadowCascadeProfile "{54E08CD61ED2E740}" { TextureSize "1024" TextureFormat D16 Bias 0.04 SlopeBias 0.005 MaxSlope 0.3 ReceiverNormalBias 0.15 ManualPCFDepthDiff 0.05 } ShadowCascadeProfile "{55F8EC3579DBF44C}" { Bias 0.01 SlopeBias 0.01 } } MaxShadowDistance 15 MaxShadowCasterDistance 50 ShadowMaskBlur 1 ShadowMaskHalfRes 1 StabilizeCascades TopDown StabilizeMinFov 0 BlendCascades 1 SplitDistributionCoef 1.8 FilteringType StandardPCF } ShadowsProfile WetnessAddMask { Type WetnessAddMask Cascades { ShadowCascadeProfile "{54E08CD61ED2E740}" { TextureSize "1024" TextureFormat D32 Bias 0 SlopeBias 0 ReceiverNormalBias 0 ManualPCFDepthDiff 1 } } MaxShadowDistance 250 MaxShadowCasterDistance 200 ShadowMaskBlur 1 ShadowMaskHalfRes 1 StabilizeCascades TopDown StabilizeMinFov 0 BlendCascades 0 SplitDistributionCoef 1.8 FilteringType ManualPCF } } } WidgetManagerSettings WidgetManagerSettings "{AC4BE58770485E02}" { WidgetStyles { "{7C6EB5E8D8274A6B}UI/Styles/default.styles" } MouseCursors { WidgetMouseCursor "{8CFB278AA1B90D49}" { SourceTexture "{AC127C9C0970D8E5}UI/Textures/Cursor/arrow_raw_uiuc.edds" HotspotX 6 } WidgetMouseCursor "{510284C4B62615F4}" { SourceTexture "{8C9181BCEF9D438B}UI/Textures/Cursor/arrow_select_uiuc.edds" HotspotX 6 HotspotY 6 } WidgetMouseCursor "{51BCFECC9A4B08AE}" { SourceTexture "{C2DD10AB50FBA94D}UI/Textures/Cursor/arrow_place_uiuc.edds" HotspotX 6 HotspotY 0 } WidgetMouseCursor "{5188EC212ED6226E}" { SourceTexture "{EC996245D1617F13}UI/Textures/Cursor/arrow_transform_uiuc.edds" HotspotX 16 HotspotY 16 } WidgetMouseCursor "{51CE56FBC008ADD7}" { SourceTexture "{0111FBCC99A03934}UI/Textures/Cursor/arrow_transform_disabled_uiuc.edds" HotspotX 16 HotspotY 16 } WidgetMouseCursor "{51F2D4A6AEB2CF67}" { SourceTexture "{FCE8F5C84FBD5E7F}UI/Textures/Cursor/arrow_wait_uiuc.edds" HotspotX 6 } WidgetMouseCursor "{51FF0259741ADEA6}" { SourceTexture "{75A77088F5F43CBE}UI/Textures/Cursor/arrow_move_camera_uiuc.edds" HotspotX 16 HotspotY 16 } WidgetMouseCursor "{521663A856F36E53}" { SourceTexture "{73CF45BE35701452}UI/Textures/Cursor/arrow_transform_snap_uiuc.edds" HotspotX 16 HotspotY 16 } WidgetMouseCursor "{54C8AB94ADEEB454}" { SourceTexture "{B7E9983DFFD45A81}UI/Textures/Cursor/arrow_transform_snap_disabled_uiuc.edds" HotspotX 16 HotspotY 16 } WidgetMouseCursor "{52AAC0245262D7F9}" { SourceTexture "{C2E9FB81B2CC653E}UI/Textures/Cursor/arrow_rotate_uiuc.edds" HotspotX 16 HotspotY 16 } WidgetMouseCursor "{5498DAA2F299799C}" { SourceTexture "{0C2EEFF2468AE096}UI/Textures/Cursor/arrow_waypoint_uiuc.edds" HotspotX 16 HotspotY 16 } WidgetMouseCursor "{549E5C1EBC059D5B}" { SourceTexture "{FFC1BEEF85BA8B17}UI/Textures/Cursor/arrow_objective_uiuc.edds" HotspotX 16 HotspotY 16 } WidgetMouseCursor "{564CCC89CFFED214}" { SourceTexture "{E75FB4134580A496}UI/Textures/Cursor/cursors.imageset" Image "empty" } } StringTables { StringTableDefinition "{518AE2E5A9361F76}" { StringTableSource "{C014582791ECBF24}Language/localization.st" Languages { LanguageDefinition "{516CA5DA9BCB536C}" { Code "fr_fr" StringTableRuntime "{814F491A30E8C3E6}Language/localization.fr_fr.conf" } LanguageDefinition "{516CAC1F2A647028}" { Code "it_it" StringTableRuntime "{0153C62E9DCA401F}Language/localization.it_it.conf" } LanguageDefinition "{516CAC1F2697C5EC}" { Code "de_de" StringTableRuntime "{A15B7BEF529A4EFA}Language/localization.de_de.conf" } LanguageDefinition "{516CAC1F1DFCCC41}" { Code "es_es" StringTableRuntime "{3AE7BC2DD66B20E4}Language/localization.es_es.conf" } LanguageDefinition "{5174991952800A5A}" { Code "cs_cz" StringTableRuntime "{742561DC41395FDA}Language/localization.cs_cz.conf" } LanguageDefinition "{5174991952C380AF}" { Code "pl_pl" StringTableRuntime "{ED87F5EA8E79EFF7}Language/localization.pl_pl.conf" } LanguageDefinition "{51749919510B618E}" { Code "ru_ru" StringTableRuntime "{6DB17B8E28FE403B}Language/localization.ru_ru.conf" } LanguageDefinition "{5174991950282E55}" { Code "ja_jp" FontOverride "{54A29B2BD9DE5841}UI/Fonts/NotoSans/NotoSansCJK-Light-jp.fnt" LanguageGroup EastAsian StringTableRuntime "{11487BBCA3BB70B4}Language/localization.ja_jp.conf" } LanguageDefinition "{517499195068397A}" { Code "ko_kr" FontOverride "{3D9620A3F9FD2DB0}UI/Fonts/NotoSans/NotoSansCJK-Light-kor.fnt" LanguageGroup EastAsian StringTableRuntime "{B1F653103096738B}Language/localization.ko_kr.conf" } LanguageDefinition "{5174991ABCBF3C54}" { Code "pt_br" StringTableRuntime "{38F06F26B587254D}Language/localization.pt_br.conf" } LanguageDefinition "{5174991ABC825E60}" { Code "zh_cn" FontOverride "{B5902016D80E5C91}UI/Fonts/NotoSans/NotoSansCJK-Light-sc.fnt" LanguageGroup EastAsian StringTableRuntime "{3D5940457D702E73}Language/localization.zh_cn.conf" } LanguageDefinition "{5174991ACFFBD1F3}" { Code "en_us" StringTableRuntime "{FFABF1A438694BFB}Language/localization.en_us.conf" } } } } } } GameProjectConfig XBOX_ONE : PC { PlatformHardware XBOX_ONE DefaultSettings EngineUserSettings "{5702F087A7816DCA}" { TerrainGenMaterialSettings TerrainGenMaterialSettings "{BBABE688B9061B69}" { Detail 1 } PostprocessUserSettings PostprocessUserSettings "{B272A67DF850DADD}" { Postprocess 0 } MaterialSystemUserSettings MaterialSystemUserSettings "{5B0BA6FF9D6730FE}" { TextureFilter 1 MaxAniso 4 } VideoUserSettings VideoUserSettings "{B272A67DB18E04F9}" { WindowMode FULLSCREEN ScreenWidth 1280 ScreenHeight 720 ResolutionScale 0.667 Ratio3d 1 Fsaa NONE RenderFormat STANDARD DistantShadowsQuality LOW EnvironmentQuality LOW Atoc NONE } GrassMaterialSettings GrassMaterialSettings "{5B0BA6FFAB8F597C}" { Distance 85 Lod 2 } GraphicsQualitySettings GraphicsQualitySettings "{528CB84499298D6C}" { } DisplayUserSettings DisplayUserSettings "{F1B1E6EA2D4A7B39}" { PPQuality PPEffectsSettings "{54D6A197983B8089}" { HBAO 0 SSDO 0 SSR 0 PPAA 1 Rain 0 } } PipelineUserSettings PipelineUserSettings "{B272A67D8DFAC7D2}" { ShadowQuality Medium } } ChimeraGlobalConfig ChimeraGlobalConfig "{6F12664687156A7B}" { "Maximum View Distance" 1600 "Minimum View Distance" 100 } } GameProjectConfig XBOX_SERIES : PC { PlatformHardware XBOX_SERIES DefaultSettings EngineUserSettings "{5702F087A781A9FC}" { ResourceManagerUserSettings ResourceManagerUserSettings "{589EBA81512FC37F}" { TextureDetail 2 } VideoUserSettings VideoUserSettings "{B272A67DB18E04F9}" { ResolutionScale 0.5 Vsynch 0 DistantShadowsQuality LOW EnvironmentQuality LOW Atoc NONE } GrassMaterialSettings GrassMaterialSettings "{7441A756719A8542}" { Distance 80 Lod 1 } GraphicsQualitySettings GraphicsQualitySettings "{52E103D890868E2C}" { ObjectDrawDistanceScale Medium } DisplayUserSettings DisplayUserSettings "{F1B1E6EA2D4A7B39}" { PPQuality PPEffectsSettings "{54D6A197983B8089}" { HBAO 0 PPAA 3 } } PipelineUserSettings PipelineUserSettings "{B272A67D8DFAC7D2}" { ShadowQuality Low } } ChimeraGlobalConfig ChimeraGlobalConfig "{6F12664687156A7B}" { "Maximum View Distance" 2000 "Minimum View Distance" 2000 } } GameProjectConfig PS4 : PC { PlatformHardware PS4 DefaultSettings EngineUserSettings "{5702F087A781615B}" { VideoUserSettings VideoUserSettings "{B272A67DB18E04F9}" { DistantShadowsQuality LOW EnvironmentQuality LOW } } ChimeraGlobalConfig ChimeraGlobalConfig "{6F12664687156A7B}" { "Maximum View Distance" 1600 "Minimum View Distance" 100 } } GameProjectConfig HEADLESS : PC { PlatformHardware PC DefaultSettings EngineUserSettings "{5702F087A7816718}" { VideoUserSettings VideoUserSettings "{B272A67DB18E04F9}" { EnvironmentQuality LOW } } } } }